Abomination
Foolish rabble! You are beneath me!
Adam Warlock
End of Turn: Draw a card if you're winning here. Otherwise, +1 Power.
Aero
On Reveal: The last card your opponent played moves to this location.
Aero
On Reveal: The last card your opponent played moves to this location.
Aero
On Reveal: The last card your opponent played moves to this location.
Agamotto
Game Start: Shuffle 4 Ancient Arcana into your deck.
Agatha Harkness
Game Start: Draw Agatha. She controls your cards on even turns.
Agent 13
On Reveal: Add a random card to your hand.
Agent Coulson
On Reveal: Add a random 4-Cost and 5-Cost card to your hand.
Agent Coulson
On Reveal: Add a random 4-Cost and 5-Cost card to your hand.
Agent Venom
On Reveal: Set the Power of all cards in your deck to 3.
Agony
After you play a card here, merge this into it.
Ajax
Ongoing: +1 Power for each card in play afflicted with negative Power.
Alioth
On Reveal: Remove the text from all unrevealed enemy characters here.
America Chavez
On Reveal: Give the top card of your deck +3 Power.
Angel
When one of your cards is destroyed, this flies out of your hand or deck to replace it.
Angela
After you play a card here, +1 Power.
Angela
After you play a card here, +1 Power.
Angela
After you play a card here, +1 Power.
Annihilus
On Reveal: Your cards with Power below 0 switch sides. Destroy those that can't.
Ant Man
Ongoing: If your side of this location is full, +4 Power.
Ant Man
Ongoing: If your side of this location is full, +4 Power.
Ant Man
Ongoing: If your side of this location is full, +4 Power.
Anti-Venom
On Reveal: Set the Cost and Power of your deck's top card to 0.
Anti-Venom
On Reveal: Set the Cost and Power of your deck's top card to 0.
Apocalypse
When Discarded: Put this back with +4 Power.
Apocalypse
When Discarded: Put this back with +4 Power.
Apocalypse
When Discarded: Put this back with +4 Power.
Araña
Activate: After you play your next card, give it +1 Power and move it to the right.
Archangel Horseman of Death
Objective: Your cards are destroyed 4 times Resurrect one here with +5 Power. (0/4)
Ares
On Reveal: Compare the Power of the top 3 cards of both decks. If your total is higher, +6 Power.
Arishem
Game Start: Shuffle 12 new cards into your deck. On turn 3, get +1 Max Energy.
Armor
Ongoing: Cards here can't be destroyed.
Armor
Ongoing: Cards here can't be destroyed.
Armor
Ongoing: Cards here can't be destroyed.
Arnim Zola
On Reveal: Destroy one of your other cards here to copy it at the other locations.
Astral Projection
On Reveal: Copy the text of an On Reveal card in your hand.
Attuma
End of Turn: Destroy one of your cards here with less Power.
Aurora
On Reveal: Give one of your other On Reveal cards at each location +2 Power. Repeat for Ongoing, Activate, and End of Turn.
Baron Zemo
On Reveal: Recruit a card that costs the least from your opponent's deck to your side of this location.
Bast
On Reveal: Set the Power of all cards in your hand to 3.
Batroc the Leaper
When a card moves, follow it to gain +2 Power. (once per turn)
Beast
On Reveal: Return your other cards here to your hand. They cost 1 less next turn.
Beast
On Reveal: Return your other cards here to your hand. They cost 1 less next turn.
Beast
On Reveal: Return your other cards here to your hand. They cost 1 less next turn.
Beta Ray Bill
On Reveal: Shuffle Stormbreaker into your deck.
Beta Ray Bill
On Reveal: Shuffle Stormbreaker into your deck.
Bishop
After you play a card, this gains +1 Power.
Bishop
After you play a card, this gains +1 Power.
Black Bolt
On Reveal: Discard the card that costs the least from your opponent's hand.
Black Cat
End of Turn: Discard this from your hand.
Black Cat
End of Turn: Discard this from your hand.
Black Cat
End of Turn: Discard this from your hand.
Black Cat
End of Turn: Discard this from your hand.
Black Cat
End of Turn: Discard this from your hand.
Black Knight
After you discard a card, add the Ebony Blade to your hand with that card's Power. (once per game)
Black Panther
On Reveal: Double this card's Power.
Black Panther
On Reveal: Double this card's Power.
Black Panther
On Reveal: Double this card's Power.
Black Panther
On Reveal: Double this card's Power.
Black Panther
On Reveal: Double this card's Power.
Black Panther
On Reveal: Double this card's Power.
Black Swan
Activate: Until the end of next turn, your 1-Cost cards cost 0.
Black Swan
Activate: Until the end of next turn, your 1-Cost cards cost 0.
Black Widow
Activate: Add a Widow's Bite to your opponent's hand.
Black Widow
Activate: Add a Widow's Bite to your opponent's hand.
Black Widow
Activate: Add a Widow's Bite to your opponent's hand.
Black Widow
Activate: Add a Widow's Bite to your opponent's hand.
Black Widow
Activate: Add a Widow's Bite to your opponent's hand.
Blade
On Reveal: Discard the rightmost card from your hand.
Blink
On Reveal: Swap the last card you played with a card that costs more from your deck.
Blue Marvel
Ongoing: Your other cards have +1 Power.
Blue Marvel
Ongoing: Your other cards have +1 Power.
Blue Marvel
Ongoing: Your other cards have +1 Power.
Brood
On Reveal: Add 2 Broodlings here with the same Power.
Bruce Banner
End of Turn: If you have unspent Energy, 33% chance to HULK OUT!
Bruce Banner
End of Turn: If you have unspent Energy, 33% chance to HULK OUT!
Bucky Barnes
When Destroyed: Replace this with the Winter Soldier.
Bucky Barnes
When Destroyed: Replace this with the Winter Soldier.
Bullseye
Activate: Discard all cards that cost 1 or less from your hand. Afflict that many different enemy cards with -2 Power.
Cable
On Reveal: Draw a card from your opponent's deck.
Cable
On Reveal: Draw a card from your opponent's deck.
Caiera
Ongoing: Your 1 and 6-Cost cards can't be destroyed.
Caiera
Ongoing: Your 1 and 6-Cost cards can't be destroyed.
Caliban Horseman of Pestilence
Objective: Have 3 cards that are 4-Cost or more in play Afflict the highest-Cost enemy card with -7 Power. (0/3)
Cannonball
On Reveal: Move the highest-Power enemy card here away. If you can't, destroy it with a Rock.
Cannonball
On Reveal: Move the highest-Power enemy card here away. If you can't, destroy it with a Rock.
Captain America
Ongoing: Your other Ongoing cards here have +2 Power.
Captain America
Ongoing: Your other Ongoing cards here have +2 Power.
Captain America
Ongoing: Your other Ongoing cards here have +2 Power.
Captain America
Ongoing: Your other Ongoing cards here have +2 Power.
Captain Carter
Ongoing: Add this card's Power to your back-row cards here. (can't add to itself)
Captain Marvel
At the end of the game, move to a location that wins you the game. (If possible)
Captain Marvel
At the end of the game, move to a location that wins you the game. (If possible)
Captain Marvel
At the end of the game, move to a location that wins you the game. (If possible)
Carnage
On Reveal: Destroy your other cards here. +2 Power for each destroyed.
Carnage
On Reveal: Destroy your other cards here. +2 Power for each destroyed.
Carnage
On Reveal: Destroy your other cards here. +2 Power for each destroyed.
Cerebro
Ongoing: Your highest-Power cards have +3 Power.
Chamber
Activate: +2 Power for each 5-Cost or more card you have here and in hand.