Agent Venom
On Reveal: Set the Power of all cards in your deck to 3.
Anti-Venom
On Reveal: Set the Cost and Power of your deck's top card to 0.
Black Bolt
On Reveal: Discard the card that costs the least from your opponent's hand.
Black Widow
Activate: Add a Widow's Bite to your opponent's hand.
Colossus
Ongoing: Can't be destroyed, moved, or have its Power reduced.
Colossus
Ongoing: Can't be destroyed, moved, or have its Power reduced.
Elektra
On Reveal: Destroy an enemy 1-Cost card here.
Galactus
On Reveal: If you're winning this location and this is your only card here, destroy all other locations.
Hope Summers
After you play a card here, you get +1 Energy next turn.
Human Torch First Steps
End of Turn: +1 Power. Once per game, if your side here is full, double this card’s Power instead.
Invisible Woman First Steps
Activate: This turn, your End of Turn abilities repeat.
Kitty Pryde
When this returns to your hand, +1 Power. Returns at the start of each turn.
Mister Fantastic First Steps
End of Turn: Give a card in your hand -1 Cost or +2 Power.
Nebula
Each turn your opponent doesn't play a card here, +2 Power. (except the turn you play this)
Nova
When Destroyed: Give your cards +1 Power.
Psylocke
On Reveal: Next turn, you get +1 Energy.
Super-Skrull
Ongoing: Has the Ongoing effects of all enemy cards.
The Thing First Steps
End of Turn: +2 Power. Once per game, if your side here is full, destroy an enemy card here with less Power.
War Machine
Ongoing: Nothing can stop you from playing cards anywhere.
Wolverine
When Discarded or Destroyed: Regenerate this with +2 Power at a random location.