Marvel Snap Card Variants

Captain Marvel
At the end of the game, move to a location that wins you the game. (If possible)
Jean Grey
Ongoing: Players must play their first card here each turn. (if possible)
Nebula
Each turn your opponent doesn't play a card here, +2 Power. (except the turn you play this)
Rescue
On Reveal: If you play a card at this location next turn, +5 Power.
She-Hulk
Costs 1 less for each unspent Energy last turn.