Abomination
Foolish rabble! You are beneath me!
Absorbing Man
On Reveal: If the last card you played has an On Reveal, copy its text. (if able)
Adamantium Infusion
On Reveal: Banish this to revive your highest-Power destroyed card here with its Power doubled.
Agamotto
Game Start: Shuffle 4 Ancient Arcana into your deck.
Agent 13
On Reveal: Add a random card to your hand.
Agent Coulson
On Reveal: Add a random 4-Cost and 5-Cost card to your hand.
Agent Coulson
On Reveal: Add a random 4-Cost and 5-Cost card to your hand.
Agent Coulson
On Reveal: Add a random 4-Cost and 5-Cost card to your hand.
Agent Venom
On Reveal: Set the Power of all cards in your deck to 3.
Agony
After you play a card here, merge this into it.
Air-Walker
When Destroyed: Replace this with a 4-Cost card from your hand or deck.
Ajax
Ongoing: +1 Power for each card in play afflicted with negative Power.
Ajax
Ongoing: +1 Power for each card in play afflicted with negative Power.
Alioth
On Reveal: Remove the text from all unrevealed enemy characters here.
America Chavez
On Reveal: Give the top card of your deck +3 Power.
Angel
When one of your cards is destroyed, this flies out of your hand or deck to replace it.
Angela
After you play a card here, +1 Power.
Annihilus
On Reveal: Your cards with Power below 0 switch sides. Destroy those that can't.
Annihilus
On Reveal: Your cards with Power below 0 switch sides. Destroy those that can't.
Ant Man
Ongoing: If your side of this location is full, +4 Power.
Ant Man
Ongoing: If your side of this location is full, +4 Power.
Anti-Venom
On Reveal: Set the Cost and Power of your deck's top card to 0.
Apocalypse, Celestials' Chosen
On Reveal: Swap the lowest-Power card in your front row at any location with a card from your deck.
Araña
Activate: After you play your next card, give it +1 Power and move it to the right.
Archangel Horseman of Death
Objective: Your cards are destroyed 4 times Resurrect one here with +5 Power. (0/4)
Ares
On Reveal: Compare the Power of the top 3 cards of both decks. If your total is higher, +6 Power.
Arishem
Game Start: Shuffle 12 new cards into your deck. On turn 3, get +1 Max Energy.
Arishem
Game Start: Shuffle 12 new cards into your deck. On turn 3, get +1 Max Energy.
Arishem
Game Start: Shuffle 12 new cards into your deck. On turn 3, get +1 Max Energy.
Armor
Ongoing: Cards here can't be destroyed.
Armor
Ongoing: Cards here can't be destroyed.
Armor
Ongoing: Cards here can't be destroyed.
Arnim Zola
On Reveal: Destroy one of your other cards here to copy it at the other locations.
Askani'son
Activate: Create a 1-Cost card at another location. Increase the Cost each time you're winning here as the turn starts.
Astral Projection
On Reveal: Copy the text of an On Reveal card in your hand.
Attuma
End of Turn: Destroy one of your cards here with less Power.
Attuma
End of Turn: Destroy one of your cards here with less Power.
Aunt May
End of Turn: If you used a Moveable ability, give a Moveable card in your hand -1 Cost and +2 Power.
Aurora
On Reveal: Give one of your other On Reveal cards at each location +2 Power. Repeat for Ongoing, Activate, and End of Turn.
Awesome Andy
Activate: Give one of your cards at each other location +2 Power.
Baron Mordo
On Reveal: The top card of your opponent's deck costs 6 until turn 6.
Baron Zemo
On Reveal: Recruit a card that costs the least from your opponent's deck to your side of this location.
Baron Zemo
On Reveal: Recruit a card that costs the least from your opponent's deck to your side of this location.
Bast
On Reveal: Set the Power of all cards in your hand to 3.
Bastion
On Reveal: Add copies of your other cards here to your hand. Set their Costs to 2 and Power to 3.
Batroc the Leaper
When a card moves, follow it to gain +2 Power. (once per turn)
Beast
On Reveal: Return your other cards here to your hand. They cost 1 less next turn.
Beast
On Reveal: Return your other cards here to your hand. They cost 1 less next turn.
Beta Ray Bill
On Reveal: Shuffle Stormbreaker into your deck.
Black Cat
End of Turn: Discard this from your hand.
Black Panther
On Reveal: Double this card's Power.
Black Swan
Activate: Until the end of next turn, your 1-Cost cards cost 0.
Black Widow
Activate: Add a Widow's Bite to your opponent's hand.
Blob
On Reveal: Merge cards from your deck into this until it gains 13 or more Power.
Blue Marvel
Ongoing: Your other cards have +1 Power.
Brood
On Reveal: Add 2 Broodlings here with the same Power.
Bruce Banner
End of Turn: If you have unspent Energy, 33% chance to HULK OUT!
Bucky Barnes
When Destroyed: Replace this with the Winter Soldier.
Bucky Barnes
When Destroyed: Replace this with the Winter Soldier.
Bucky Barnes
When Destroyed: Replace this with the Winter Soldier.
Bullseye
Activate: Discard all cards that cost 1 or less from your hand. Afflict that many different enemy cards with -2 Power.
Caiera
Ongoing: Your 1 and 6-Cost cards can't be destroyed.
Caliban Horseman of Pestilence
Objective: Have 3 cards that are 4-Cost or more in play Afflict the highest-Cost enemy card with -7 Power. (0/3)
Cannonball
On Reveal: Move the highest-Power enemy card here away. If you can't, destroy it with a Rock.
Captain America
Ongoing: Your other Ongoing cards here have +2 Power.
Captain America
Ongoing: Your other Ongoing cards here have +2 Power.
Captain America
Ongoing: Your other Ongoing cards here have +2 Power.
Captain America
Ongoing: Your other Ongoing cards here have +2 Power.
Captain Carter
Ongoing: Add this card's Power to your back-row cards here. (can't add to itself)
Captain Marvel
At the end of the game, move to a location that wins you the game. (If possible)
Cassandra Nova
On Reveal: Steal 1 Power from each card in your opponent's deck.
Chamber
Activate: +2 Power for each 5-Cost or more card you have here and in hand.
Chameleon
On Reveal: Copy the text of another card here you revealed this turn.
Clea
When this is Empowered, add Flames of the Faltine to your hand. (if in hand or in play)
Cloak
On Reveal: Next turn, all cards are Moveable to this location.
Cobra
Activate: Destroy an enemy created card here.
Colonel America
Ongoing: Your other cards here have +1 Power for each turn you've discarded a card.
Colossus
Ongoing: Can't be destroyed, moved, or have its Power reduced.
Copycat
When you draw this, copy the text from the bottom card of your opponent's deck.
Copycat
When you draw this, copy the text from the bottom card of your opponent's deck.
Corvus Glaive
On Reveal: Discard 2 cards from your hand to get +1 Max Energy.
Cosmic Ghost Rider
On Reveal: Remove the text from front-row enemy cards here.
Cosmo
Ongoing: On Reveal abilities won't happen here.
Crystal
On Reveal: Each player draws a card.
Cull Obsidian
You can only play this where you have a 1-Cost card.
Cyclops
Let's move, X-Men.
Cyclops
Let's move, X-Men.
Dagger
When this moves to a location, +2 Power for each enemy card there.
Daken
On Reveal: Add the Muramasa Shard to your hand.
Daken
On Reveal: Add the Muramasa Shard to your hand.
Danger
Activate: Destroy an enemy card here with less Power.
Daredevil
On turn 5, you get to see your opponent's plays before you make your own.
Deadpool
When Destroyed: Return this to your hand with double the Power.
Deadpool
When Destroyed: Return this to your hand with double the Power.
Deadpool
When Destroyed: Return this to your hand with double the Power.
Deadpool
When Destroyed: Return this to your hand with double the Power.
Deafening Chord
On Reveal: Remove the text of a 3-Cost or lower enemy character here.
Death
Costs 1 less for each card destroyed this game.
Debrii
On Reveal: Add a Rock to each other location.
Debrii
On Reveal: Add a Rock to each other location.