Marvel Snap Card Variants

Aero
On Reveal: Move the last enemy card played anywhere to this location.
Black Cat
If this is in your hand after the turn, discard it.
Captain Marvel
At the end of the game, move to a location that wins you the game. (If possible)
Carnage
On Reveal: Destroy your other cards here. +2 Power for each destroyed.
Dazzler
Ongoing: +2 Power for each location that's full on your side.
Doctor Doom
On Reveal: Add a 5-Power DoomBot to each other location.
Ghost-Spider
On Reveal: The last card you played moves here.
Human Torch
When this moves, double its Power.
Invisible Woman
Ongoing: Cards you play here are not revealed until the game ends.
Jane Foster Mighty Thor
On Reveal: Draw all cards that Cost 0 from your deck.
Jean Grey
Ongoing: Players must play their first card here each turn. (if possible)
Jean Grey
Ongoing: Players must play their first card here each turn. (if possible)
Killmonger
On Reveal: Destroy ALL 1-Cost cards.
Loki
On Reveal: Transform your hand into cards from your opponent's starting deck and give them -1 Cost.
Magik
On Reveal: Replace this location with 'Limbo'. Doesn't work after turn 5.
Mister Fantastic
Ongoing: Adjacent locations have +2 Power.
Mystique
On Reveal: If the last card you played has an Ongoing, copy its text. (if it's in play)
Psylocke
On Reveal: Next turn, you get +1 Energy.
Scarlet Witch
On Reveal: Replace this location with a new one.
She-Hulk
Costs 1 less for each unspent Energy last turn.
Storm
On Reveal: Flood this location. Next turn is the last turn cards can be played here.
Valkyrie
On Reveal: Set ALL cards here to 3 Power.
White Queen
On Reveal: Copy the highest-Cost card in your opponent's hand into your hand.
White Widow
On Reveal: Add a Widow's Kiss to your opponent's side of this location.