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Patch 6.9
Thanks to Dunkoro testing, Magik Destroy has some upgrades from the patch. Namely with Thor being pushed to 3 giving us a stronger early game.
The list has been updated to the current Work in progress Version. Having JJ as a really strong 4 drop to replace Rock Slide/WQ and Thor as a 3 drop. Domino comes in here for a guaranteed two drop to allow us to not worry about having to skip 2 turns.
Notes
This deck is essentially built to take advantage of a surprise t7 with cards that have some of the biggest swings in the game. There are a lot of extra cards that can be added to improve the viability of the shell, but overall what we're looking to do is to play Magik on t6, and then surprise our opponent with tech cards like Shangchi, Enchantress or KM to clean out their board and swing the game in our favor.
Sera is an optional card that gives us some extra power for t6 and t7 with the energy cost reduction.
Red skull lets us combo into Shang chi on a lane with cards that are out of the potential death range.
Rockslide played on curve w/ magik is 70% chance to brick opponent draw, and 14% chance to brick two draws. Now that's nice.
The essential cards are the destroy shell, the suggestions are differen ways to take the deck based on how you want to play it.