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The point of the deck is to set up a location and pester the opponent until you can drop Galactus and win. Zero lets you play Lizard or wipe anything you don't want to pop. Viper is there to give your opponent a Rock or Hood hopefully, which is a 5 power swing. You need some deception skill because you're building a board to steal a Galactus win Turn 6. Fun little theory crafted idea I think.
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