How To Play The Deck:
Play Rocket/Maw on turn 1. Remember that White Tiger will help Maw.
On Turn 2, play Psylocke to get Wong early (or Jubilee). You can also play Scorpion, and feel free to play him in the later turns when the opponent's hand is at its peak
Turn 3 play Nakia/Ironheart with the big preference being Nakia. Most likely you'll boost any of the cards including Wongers, Odin, or Tiger, but even if you boost just one it'll be alright, because you'll have a chance at winning the other two locations, especially with WTO, but you want to secure the WTO location as much as you can too.
Turn 4: Jubilee/Wongers. Make sure to play Wongers onto an empty location. If you play Jubilee and get Wongers, you'll still be able to play Tiger and Odin into it.
Turn 5: Plays are being set into action on Turn 5, and for this deck Turn 5 could be even more beneficial or disadvantageous. Play Tiger, Gamora, or Spider-Woman into Wong (with Tiger being the major preference).
Note: Another advantage of this deck is that even if they have Daredevil, nothing can stop the WTO combo.
Turn 6: Play Odin into Wongers and Tiger and the Spirits will be put into the pretty or completely empty other locations.
Note: You want Nakia to boost WTO so that even if you lose one of the other locations, the WTO location might still get a win.
Have fun with this deck!