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Good for cube gains, if you don’t draw jubilee and at least one of sunspot or armor by turn 4 you can retreat to only lose one cube. If you draw all three you can come away with 8 cubes more times than not.
A bit riskier without Domino, but Armor provides protection against Shang Chi or Killmonger.
If you are ahead in two locations after turn 5 with Leader in your hand, a win is all but guarenteed due to the amount of space on the board you should have.
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