A lot of self-explanatory mini-combos and end with meta Death hit.
All the one minions to feed Killmonger.
Deathlok for trash cleaning or transform of Bucky.
Sunspot & She-Hulk for turn 5 skip.
Moon Girl to clone big hitters, or even zero-cost Sabertooth. Although rare, in extreme case you can play 2 Death 2 She-Hulk 2 Sabertooth in turn 6 which is a 52 power big final hit.
Very resilient to trash. Hard to be blocked by Cosmo, Armor and Professor X unless they are all played in the right moments.
In certain case, this deck could win without anything destroyed as well, thanks to just simply Moon Girl or even on curve with She-Hulk. Sunspot and Bucky are lure for Cosmo and Armor, so it's recommended to play the minions with this priority: Yondu > Sunspot > Bucky > Nova > Squirrel Girl, when you have them in first 3 turns.
Weak against Leader obviously. The only trick to get around would be playing a cheap 1/2 card or even Carnage / Deathlok before your big hit Death / She-Hulk -- especially when they are cloned by Moon Girl. Or play them at locations which opponent is full.