The ultimate goal of this deck is to get Ultron or Doctor Doom out on turn 6 with patriot or Blue Marvel support. Important to have at least one lane with 3 cards to play Doom or Ultron for maximum zoo.
What make this deck different from most zoo decks I've seen is that I use carnage to Nomm down any zoo cards that are 1 power or lower, which clears up more space for zoo cards while also having potentially an 8 power carnage
You will also have all of those no ability cards to power up with Patriot or Blue Marvel.
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Turn One - Options Squirrel Girl or Misty Knight
We want to build up some cards for carnage, so Squirrel Girl in the best location for zoo cards or Misty Knight if Squirrel will somehow help rival.
Turn Two - Carnage, Mister Sinister, or Shocker
If you have power 1 cards or lower cards in a lane, Carnage will make them +2 power after he gobbles them up and clears space for more plays. Mister Sinister is great for adding more zoo as his clone has no ability and will be buffed by Patriot, making it 2 cards for +6 power in lane played. Shocker is great to get that 3 power buffed in lanes that are +1, +3 locations, or an easy play on a beneficial location.
Turn Three - Patriot, Debrii, or Cyclops
Patriot is the bread and butter of this deck. Get it somewhere safe, in a lane with Armor or a location where cards can't be destroyed if you can. If not, whichever lane you chose to get 3 places in for 6 turn Ultron or Doom, place there followed by Blue Marvel, then Ultron or Doom. Save Debrii for turn 4 or 5 to fill in any spaces your Rival has 3 cards in, to trash up their lanes. Cyclops is an easy play wherever beneficial for a +4 power addition to that lane.
Turn Four - Kazar
Drop a Kazar in any lane to get +1 power to your squirrels, or rocks. You can also use this turn to carnage if you haven't already and clean up a lane before turn 6 Ultron or Doom.
Turn Five - Blue Marvel
Drop your Blue Marvel to get all your zoo cards and others a +1 power boost. Another great time to get out Patriot before you Ultron or Doom on turn 6 or Carnage to clear up space for turn 6.
Turn Six - Ultron or Doctor Doom
You want to play in a lane that already has 3 cards, and Ultron or Dooms power will benefit enough to win the lane if one of your other lanes won't win with zoo and buffs.
Time to do some math.
~Ultrons drones are 1 power, 2 with Kazar or Blue Marvel, or 3 with patriot. They will fill up every location except the one you play Ultron in, which is why you want to play him in a lane with 3 cards. If more than one ongiong, do the math to see if you'll win the lane. If you have more than one spot per lane available then Ultron is the play this turn
~Dooms Clones are 5 power, but you only get one per lane that Doom is not in. If you only have one spot per lane available, then Doom is the play this turn.
Alternately, sometimes you won't be able to play either on turn 6, if so either see if what you have will potentially win 2 lanes or surrender. Sometimes a location or ability will pull Ultron out early game and fill your lanes early. If you can get Kazar, Blue Marvel and Patriot played in the lane with Ultron, you might win, but most of the time it is safer to surrender.
I hope you like the deck, if you have any questions or comments, drop me a line.
-Twice