**NOTE:Absorbing man is currently not copied by wong. With how other cards interact this is likely a bug but just so you know that is currently a non interaction.
Consistent wong combo. Good for 2-4 cubes reg with only risking one. Only snap once you draw wong. If you can't mister neg or wong by turn 4 escape.
Goal is to play little until turn 4 and then set up wong+mystique+hazmat/ironheart/gambit+Odin/either one of the previous list/absorbing man. Getting just 3/4 of these generally is enough to nab a win. Sunspot is good because you don't want to play a lot of cards turn 2/3, only really pyslock to try and wong or mister neg earlier or Luke cage to protect your cards or goblin as a annoyance for them. Mister negative is less important than wong. It is there so that if you don't draw wong by 4 you can make the combo cheaper and have some more draws to set it up. Don't play a card after wong unless you've gotten mystique down or it's turn 6. Absorbing man can be replaced with a tech card if you don't have it (I'm using killmonger right now to deal with the central park location since you need a location with all 4 spots open to combo most effectively)
Will reply to questions in comments.