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Fill your hand with Cards. Play Moon Girl on Turn 4. Play Dino on Turn 5 and have Mystique copy Dino's Ability on Turn 6. Or play Fury on Turn 5 and Dino on Turn 6. Play Armor for Protection. Use Collector to receive boosts by filling your hands. You could also use Mystique to mimic Armor or Quinjet's power. Enchantress is this Deck's Weakness.
So I suggest using Invisible Woman for Cable in this Deck. You could replace Agent 13 with The Hood. I haven't unlocked both of them yet.
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