Hey guys, welcome back once again to another deck build showcase. Today we'll be covering my Lockjaw Reveal Variation. Just a quick note: I'm currently CL1132 so I make do with what I have.
Now as usual, I won't be covering anything said in the deck breakdown part of the video.
Firstly, let's talk about cube gain. The cube gain for this deck in my opinion is not so high that you will climb up ranks in a few hours. This is mainly due to your opponent in most cases retreating, then coupled with the fact that you need a good hand before turn 3/4. Now this where knowing when and when not to snap comes in place and also when to retreat.
As explained in the video, my definition of a good hand is a combination of 3 or more of these cards before turn 4;
Jubilee, Lockjaw, Leech, Okoye, Wasp, Magneto and Scarlett Witch. With Jubilee, Lockjaw and Leech having a higher priority.
Also, my definition of a bad hand is when you have 3 or more of your 6 cost cards in hand before turn 4. That is a strong signal to retreat unless you want to gamble it away.
If you're adamant on doing so then I highly recommend a Doom, Odin or Magneto play.
Thanks for checking this out, if you like what you see then I'd appreciate a sub as there are more decks to showcase.