HOW TO PLAY
-IDEAL GAME-
T1: Snowguard/Sunspot/Kitty
T2: Ravonna
T3: Mr Negative
T4: Everything you can play to win some points on the board
T5: Jane Foster
T6: Every card you can play (better to put Iron Man and Mystique on 2 different locations), don't forget to do some maths-AVERAGE GAME-
Considering you will not draw Iron Man or Mystique before turn 5 (at least one has to be inverted)
T1-2: Everything you can play to win some points on the board
T3: Hope Summers/Cassandra Nova
T4: Mr Negative
T5: Jane Foster
T6: Every card you can play (better to put Iron Man and Mystique on 2 different locations), don't forget to do some maths-BAD LUCK GAME-
Basically you don't have Mr Negative and Jane Foster in hand at turn 4.
Iron Man and Mystique are not inverted and already drawn.
Can be a bit frustrating but if you manage to play good cards at the beginning even without Mr Negative you still have a chance to win.
-> Try to gain a lot of energy using Hope Summers with low-cost cards
-> Use Snowguard smartly so the fields will help you (for example, cancelling a turn 7 with the hawk)
CARDS EXPLANATION
SNOWGUARD
Use her smartly to annoy your opponent, for example by reactivating ninjas/raptors or cancelling turn 7
SUNSPOT
He can be really useful if you don't have anything to play. Moreover he can surprise your opponent during last turn when you play low-cost cards.
KITTY
Use her on Hope Summers, and eventually play her during last turn.
HAVOK
He can surprise your opponent during the two last turns. Avoid playing him before turn 5 except if you already inverted your cards, or if you can use Hope Summers efficiently.
RAVONNA
Essential to make your cards cheaper. She permits you to play Mr Negative at turn 3.
MYSTIQUE
Near mandatory if you want to be sure to win the game, you have to copy Iron Man effect with her.
HOPE SUMMERS
Boost your energy for next turns using low-cost cards on her.
CASSANDRA NOVA
A powerful card which will lower the entire opponent deck's power. Very efficient against Arishem decks.
SAGE
A very powerful card in Negative decks. Can surprise your opponent during last turn with a lot of power if correctly played.
MR NEGATIVE
Near mandatory if you want to be sure to win the game. However there's still chance you can win without him.
IRON MAN
Mandatory to win, if you don't play Iron Man on a location there's a high risk you will not have enough power at the end of the game. Always try to play Mystique right after him.
JANE FOSTER
She's the best chance to win the game if you already played Mr Negative. She can draw Sunspot, Angela, Havok, Mystique and Iron Man.
While inverted she is a bit useless but can still add 5 power if necessary.
FUTURE OF THE DECK
Working on this deck for a long time and still trying to make it competitive. At least I reached Infinity level with it!