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I usually type out a gameplan but we've all been hit by Shuri so much I feel like it'd be redundant. put Cosmo or armor down - play Shuri - play large goon - play large goon #2. I will say the list I have can be flexed a little, obviously Aero is Aero and because of the deck functioning off having Shuri before its to late you can run AC to try and make that happen... thats about it.
there's a few outliers I like like Wave and Arnim just incase something goes wrong or locations go Brrr or you draw the deck in reverse (skill issue btw) but you can kinda play with the outer shell since its kind of the "if my plan goes wrong I shouldn't be here anyway" situation.
upgrades people! upgrades!
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