Update 10/01/2024:
After all of the nerfs Junk has recieved (Like Black Widow and Viper going to 3 energy) this deck is now outdated.
If you like to play Junk i recommend you take a look at this updated guide:
https://snap.fan/decks/281563/
(This was Theory Crafted on the 02/10/2023)
Junk (also known as Clog or Clutter) is finally getting all the tools it needed to feel like a real archetype and be viable.
And i'm 100% sure we are going to see decks like this EVERYWHERE once Man Thing, Annihilus and Selene are released.
Which can be a good or bad thing depending on how much you like this kind of playstyle in Marvel Snap. (Since we all know it can be pretty annoying to play against... unless you are playing a Destroy deck.)
How to Play:
Yellowjacket can give more negative power to The Hood or Debrii's Rocks before sending them to your opponent with Annililus.
The Hood is a Junk archetype staple, get a demon and save it for turn 6. Then give The Hood to your opponent with Viper or Annihilus. (Or eat him with Carnage!)
Carnage is a good alternative to get rid of your negative power cards when you dont draw your important cards like Viper or Annihilus. He wants to eat: The Hood, Debrii's Rocks or the Void. Probably a good counter in mirror matches as well.
Armor for your worst matchup: the Destroy Archetype. She can disrupt your opponent and protect your junk.
Green Goblin does exactly everything you want him to do in this archetype, synergizes with Man Thing and locations that give negative power. Oh... and don't forget Bar Sinister.
Black Widow to deny your opponent's draw while forcing them to lose a board space, its the perfect Junk card.
Debrii fills your opponent's side with rocks and allows you to send your negative power rocks to your opponent with Annihilus or again, to eat them with Carnage.
Viper is another great Junk staple, and she can easily win you games when location's that spawn tokens appear, like Central Park, Savage Land or Shadow Land.
Man Thing can give negative power to The Hood or the rocks from Debrii before sending them over. Synergises perfectly with Annihilus. Just be careful to not play Carnage, Armor, Black Widow, Debrii or Viper on the same location.
Sentry can be protected from Shang Chi with Armor and he allows you to send a Void to your opponent.
Annihilus seems to be a staple Junk card. Send everything useless on your side to your opponent's and win mirror matches.
Spider-Woman can be played alongside a Demon for powerful swing on turn 6.
Replacement Cards:
Selene has just been datamined and she fits PERFECTLY in this deck. Probably replacing Yellowjacket. She can be sent to your opponent AND you benefit from her ability since your lowest power cards in this deck are The Hood and Green Goblin which are perfect targets to be sent to your opponent after receiving the negative power.
Titania alongside Green Goblin on turn 4 is a good combo. Or you can play her alongside Spider-Woman on turn 6 when you don't draw The Hood.
Hazmat if you want to go the toxic route.
Luke Cage synergizes with Hazmat and negates Man Thing's effect on your side.
Polaris instead of Green Goblin.
Hobgoblin if you really like the goblins but it can be risky without Daredevil. And in this version of the Archetype we are aiming for a turn 5 Annihilus into Turn 6 Spider-Woman + Demon.
Doctor Octopus fits perfectly in the archetype but it can also help your opponent if you didn't clog them properly before you play him. I would recommend to play him alongside Armor in case a wild Shang Chi appears (Which he usually does). OR you could be playing Shang Chi in case you pull out an Infinaut from your opponent's hand or something else along those lines.
Made by Zarkot.