I cut Killmonger and Nova from standard list, there's better things to be doing. Rhino is a low-key MVP, with so many greedy decks running Magik right now he's an easy win when you play him on turn 6.
Ideal turns:
1: Skip unless you have favorable Nico into Okoye
2. Okoye
3. MMM if relevant, Nakia if you have Brood or Shaw in hand, otherwise Brood or Shaw
4. Forge + Brood, Forge + Shaw, Nico + relevant 3 drop
5. Sera
6. Rogue if vs Ms Marvel, Ironman, etc. Rhino into Limbo. Shaw or Brood if not already played. Shadow King if good target. After all 3 drops, Surfer.
Keys:
Turn 6 ideally you have 2 3 drops on board, plus play 3 more. If you don't play Sera then you should have 3 and able to play 2 more. Hopefully you already have some of your power on board (either Brood or Shaw), and can play the other, surfer, and a tech card on 6.
Rogue hits so many things in meta right now. Preferred over Enchantress due to being able to play 2 other 3 drops on 6 with Sera discount vs Enchantress.
Use Shadow King as a psuedo-Shang that only costs 2. This lets you play 3 drops on 6 with Sera on board.
Rhino should mostly be saved for 6 to counter Limbo unless locations are screwing you early.
MMM is good vs the current meta of Loki and all the random Zabu or Ravona decks.
Play Shadow King before buffed cards on 6.
Use Nico mostly to buff Shaw, get card draw, or get into locations you can't directly. Can also be used to get rid of unfavorable locations.
Swaps
You can put Mr Fantastic instead of Nico for reach if you don't have her to get some reach into tough locations but if you do, her flexibility is strong.
I don't have Negasonic Teenage Warhead, but if I did I'd probably try and get her in deck. Probably for MMM depending on meta bubble you are in.