Just for fun, not trying to be competitive
These Hercules' first days brang movement to the metagame and is fun to play and this make think about move enablers and how to make them work 2 or 3 times to take advantage of them. The answer is coming in two weeks: Grand Master
Some combos:
- GM + Cloak allowing us to choose where to move our moving pieces. Can be play in diferent turns too
- GM + D.Strange, going high with Torch, Dagger or Vulture (maybe 3 moves with Hercules)
- GM + Falcon/Beast, to play again our cheap move enablers and movers
- GM + Nico, depending on the spell
- GM + Iron Fist, not the best combo but useful
Hercules' randomness makes it hard to pilot and the greek god maybe the card to cut looking for consistency
And it may work with Black Swan for the next season, making free cards like Iron Fist or Ghost Spider can make us anticipate a move