Here are some cards that be would cool to see in the future:
Cost/Power
- 2/2 Chameleon: On Reveal: Copy the text of the last card you played. (Can copy On Reveal, Ongoing, Activate, etc)
- 3/8 NightMare: Ongoing: Your cards cost 1 more. (maximum 6)
- 6/2 Maestro: When you end a turn with unspent Energy, duplicate this card's power. (if in hand or in play)
- 2/4 Red Ghost: On Reveal: add Miklo, Igor or Peotr to your hand.
5/7 Miklo: Raaaargh!
3/2 Igor: On Reveal: Becomes a copy of the last card your opponent played.
4/3 Peotr: Activate: Move all enemy 1 and 2-cost cards to this location.
- 6/12 Red She-Hulk: When your opponent ends a turn with unspent energy, this costs 2 less.
- 2/4 Captain Marvel (Mar-Vell): At the end of each turn this moves to the losing location.
- 4/6 Superior Spider-Man: On Reveal: Pull a card of your opponent's hand and move it to another location.
- 3/3 The Irredeemable: Ant-Man: Ongoing: if your opponent's side of this locations is full, -1 to each of your opponent's cards here
- 4/7 Terrax: On Reveal: Shuffle 5 rocks to your opponent's deck, and 3 to your deck.
- 2/3 Blur: Ongoing +1 Power for each turn in which you didn't spent all your energy.
- 4/5 Dr. Spectrum: On Reveal: If the next card you play has an ongoing ability double its effect.
- 3/1 Power Princess: After you play a card at other location +1 power.
- 5/8 Hyperion: On Reveal: Give ALL cards here with more power than this card -4 power.
- 4/6 Wendigo: On Reveal: Destroy all your cards here, then destroy again those who regenerated.
- 5/3 Iron Monger: On Reveal: Give 3 enemy cards -2 power.