About halfway through Pool 2 now and this is what I’m running. General game plan is to blitz one location and lock it down with Storm, then drop Infinaut on 6 to secure a second. Maw can serve as a distraction, forcing opponents to commit more resources than you did to beat him. Storm can follow your 1- and 2-drops all in one location to close it quickly, but its generally better to spread out a bit on turns 1 and 2 to see where the opponent commits. Uatu gives you advance knowledge of any locations you need to correct with Storm; he also lets you blitz unplayable locations like Miniaturized Lab and Sanctum Sanctorum before they reveal. If the opponent leaves a location empty, it could be a good idea to curve Storm into Jessica Jones and punish them for committing elsewhere.
If you haven’t drawn Infinaut by turn 5, don’t waste energy unless you need to buff up Sunspot. Empty your hand and play for value, knowing that you’ll draw Chavez on 6.
IMPORTANT: playing Infinaut on 6 is NOT always the best choice. Enchantress lets you shut down dual Devil Dinos, Klaws reaching into your flooded locations, and Kazars / Blue Marvels trying to buff the 1-drops they zoo’d into Storm.