idea: recall small unit that can get big with Beast while getting advantage while playing cards many times.
ordering is important I think for this deck(always ask urself who flip first?)
Basically turn 5 Beast then play stuff on a location u can win on turn 6, try to like bamboozle ur opponent into playing a lot of resources into a location.
Recall Tools
Beast: Main recall tool, Idea is to play beast on turn 5 with Jean Grey(Make sure Beast flip first), not sure if recalled unit will keep buffs they got. Also, prolly important to remember Beast will reduce the cost of the recalled units.
Falcon: A different take on Beast but really good if u dont wanna recall non-1 cost unit(like Thor or Bishop), also good follow up for a missed Nebula effect and The Hood. Also maybe turn 4 is good for Falcon.
Nebula: Recall herself.
p/s : remember there's only 2 recall tools. Really dependant on them. Maybe Bulleyes is good to draw them but, he dont really do other stuff.
Also be mindful of hand size.
Recall Targets
The Hood: Well we get more demon, but 2 Demons is enough I think.
Nebula: Sometimes we miss with Gamora right? So maybe recall will help Nebula, considering she will double her power. Save ur last Nebula play with Jean Grey if possible. Bcs last Nebula need to miss the effect or she'll return to ur hand. Also think, if u Nebula is big enough to not be recalled.
_Psylocke: _ Not necessary to recall but an option to setup turn 6/7 play. Probably best on turn 3-5. On turn 2, there's nothing to ramp up to bcs we wanna to Bishop turn 3 but hey, depends on ur hand.
B.Mordo: Like Psylocke,not necessary to recall but unlike Psylocke in this deck he's kinda good on curve.
Juggernaut: To have a bit of interaction with opponent board and also I think he's good with recall and kinda a backup Jean Grey. Can be replaced with someone else prolly.
Mjolnir: Thor's hammer, 0energy 0power but give Thor 6 power I believe, recalling that and playing Mjolnir again is 16 power Thor.
Dont Recall Me
Thor: Dont recall Thor but his hammer instead. If there's Limbo maybe u could for extra hammer. Stormbreaker when?
Bishop: Dont recall Bishop obviously since we r trying to play Nebula, Mjolnir, The Hood, Demon many times maybe Bishop could help on Recall tempo lost.
Shuri: Double Demon/Nebula power or other stuff to help on tempo lost, Ordering is really important with Shuri. Could recall Shuri since she'll be at 3 mana and Beast gonna be at 4 power. Then turn 6 could go with Shuri>Demon/Nebula>others.
Enchantress: I really like Enchantress and also Kazaar/Blue Marvel swarm tactic might give problems to this deck so Enchantress just shut them plus Enchantress can fight Dino alone. Dino 3 power(silenced) vs Enchantress 4 power. Will literally surprise ur opponent. But Enchantress is easily replaceable. If I'm replacing her, Im going with Scarlet witch since she can sneak sneaky wins with some location like Death Domain, Bar with no name Etc.
Jean Grey.
Best played alongside Beast on turn 5. Jean utility here is to make sure our huge Nebula doesn't bounce back to our hand on turn 6, also she prevent units being played on locations we wanna flood our units. Juggernaut also help us do same thing with Nebula.
p/s: theorycrafting btw . adding some power buffing cards might be good for Nebula too, Forge/Nakia/Okoye/Hulbuster etc.
I kinda wanna slap Magik here for fun.