Today I'll post a deck with each new card joining MARVEL SNAP's expansive roster. For those not caught up, that includes the following list of cards;
Series #4:
- Luke Cage
- Absorbing Man
- She-Hulk
- Titania
- Mariah Hill
- Agent Coulson
- Helicarrier
- M'Baku
- Attuma
- Orka
Series #5
- Bast
- Shuri
- Thanos
- Galactus
- Valkyrie
- Super Skrull
As with each deck I post today, these decks are just starting points/theory crafts. \<3 keep being awesome people!
Combo Cocktail - The Concept
Our goal is to win the game with a handful of really powerful combos. This deck will be difficult to pilot because a lot of its route aren't straight forward. Normally when I do a deck post like this I go into detail about each of the cards included in the post, but because the deck is fairly complicated I'll just point out some of the combos.
Wong > Black Panther > Zola.
(34-66 Power in two different locations)
Forge > Wong > Shuri > Odin > Wasp
(32 Power in the "Forge/Wong/Shuri/Odin" location,
96 Power in the Wasp location.)
Wave > Zola > Odin (On Zola)
Locks your opponent into playing 1 card a turn during turns 4-6, while developing 11 power in two locations and we run cards like Doctor Doom that are really good on turn 6 in that situation.
Psylocke > Wong > Shuri > Black Panther > Zola
(64+ Power in two locations)
[Leave spaces open for Black Panther's resummon]
Wolfsbane > Wong > White Tiger > Odin
38 Power at Wolfsbane/Wong location
+6 Tiger Summons.
Trust me when I say these are just some of the possible routes with this deck, the sheer number of possible combinations with these 12 cards is absolutely insane.