This deck utilizes cards that want to be moved alongside cards to help move them. It is a very linear gameplan, and the Heimdall finale is predictable and calculable by top players.
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Cards
In Deck | When Drawn | When Played | ||||||
Card | Games Seen | Seen % | Win % | Avg Cubes | Win % | Avg Cubes | Win % | Avg Cubes |
---|---|---|---|---|---|---|---|---|
Cloak | 3 | 100.0% | 0% | -1.67 | 0% | -1.5 | % | |
Dagger | 3 | 100.0% | 0% | -1.67 | 0% | -2.0 | % | |
Falcon | 3 | 100.0% | 0% | -1.67 | 0% | -1.5 | 0% | -1.5 |
Ghost-Spider | 3 | 100.0% | 0% | -1.67 | 0% | -2.0 | % | |
Heimdall | 3 | 100.0% | 0% | -1.67 | 0% | -1.5 | % | |
Human Torch | 3 | 100.0% | 0% | -1.67 | 0% | -1.5 | 0% | -1.5 |
Iron Fist | 3 | 100.0% | 0% | -1.67 | 0% | -1.67 | 0% | -1.67 |
Kraven | 3 | 100.0% | 0% | -1.67 | 0% | -1.67 | 0% | -1.67 |
Magneto | 3 | 100.0% | 0% | -1.67 | 0% | -1.67 | 0% | -2.0 |
Sandman | 3 | 100.0% | 0% | -1.67 | 0% | -1.5 | 0% | -1.5 |
Spider-Man | 3 | 100.0% | 0% | -1.67 | 0% | -2.0 | 0% | -2.0 |
Werewolf By Night | 3 | 100.0% | 0% | -1.67 | 0% | -1.5 | 0% | -1.5 |
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