"Do animals talk in this dimension? Cause I don't wanna freak anyone out..." - Spider-Ham
I don't think Spider-Ham is going to freak anyone out necessarily. However, he may cause quite a few grunts and phone throws. The ability to transform your opponent's highest cost card in their hand into a Pig AND be able to see what it was when that happens is a 1-2-punch that should not be undervalued. In addition...he's doing it for one ONE cost. This essentially is taking the strength of Yondu's knowledge and hybriding it with an eraser. And yes, while there are still a few kinks that the SD team is working on eliminating (like interactions with Zabu for example), it is still a top-tier card that everyone should be considering adding to their collection to stay relevant in todays meta on ladder, in conquest and in tournaments.
As new cards and new decks come out on Day One, I compile a few select decks from the Snap.fan community that I think are worth showcasing and are worthy of much more playing and/or testing for Day Two. If you'd like your deck showcased, just build one here in the Snap.fan Deck Builder! After 24 hours, I go through play rates, win rates, cube rates, successful synergies, unique synergies, online content and more and pick out five decks that I think are worth talking more about here in our Deck Showcase.
With that said, here are five decks I think are worth highlighting after 24-hours of Spider-Ham:
Ham & Shang Cheese - Paperr
This deck is a heavily inspired version of the Lambyseries deck (minus Jeff the Baby Land Shark) that he praised recently. It is a deck focused on the strength of going tall on turn 5, security in knowing America Chavez will appear on turn 6, all whilst capitalizing on the best of Bounce with Kitty Pryde, Angela, Hit-Monkey, Bast and Beast. The core difference is the gameplay style when you add in the Iceman/Shang-Chi/IronMan combo which changes the entire feel of the deck verses the one below.
Bacon Bounce - JeffHoogland
Take everything you see above minus the last sentence. Now we replace in a Hood/Falcon/Collector trio instead. This changes how you weigh the importance of your Bishop going tall, when to play Beast to potentially bounce back Falcon, and obtaining several Demons from The Hood can scale quickly at one cost a piece.
Cloggy Piggy - ninaisnoob
I love the disruption feel of this deck. It's focused on occupying your opponents side of the board with potentially useless, or negative, cards. Look at all the negativity! Green Goblin (obvious), Viper can send over The Void, The Hood, or a Rock and Spider-Woman can reduce up to four cards' power in a location. Plus, Titania and Rocks filling up the board space for the opponent to limit their choices. Now, let's add in a pig for that glimmer of hope they had and KA-POW...cubes.
Infinity Hams - Drewberry
Look! It's NOT a High Evolutionary/Lockjaw deck! This Thanos/Lockjaw variant has SO much chaos in it...I love it. The idea of cycling out IN a Doctor Stange, reducing the opponents hand to nearly nothing, and then playing Spider Pig afterwards is chaos I am all for. You have your classic Lockjaw staples like The Infinaut, Giganto, and Magneto coupled with the 'Zoo-Boost' pairing of Kazar and Blue Marvel to reinforce the stones. This deck has so much variety and so many win conditions, it's insane!
Ham Lock - NvxSnap
Okay, NOW it's a High Evolutionary/Lockjaw list. It's the meta deck right now, so let's plop in Spider-Ham and send it out through Lockjaw and create some more chaos. This list needs no further explanation other than if you like cubes, use it.
Bounce Ham - Bynx
This hand disruption / not-your-mother-bounce deck is a LOT of fun. Let's take elements of bounce, but not have it be the primary play pattern. Leaning into Korg and Black Widow to grow your Darkhawk is an awesome way to surprise your opponent when your deck starts very 'bounce-heavy' in play patterns. Disrupt, scale, dominate.
Safety Agent Ham - ChaosPro
This last deck features one of my favorite trios in the game; Lady Sif, Ghost RIder, Infinaut. What is nice too is the idea of pocketing the Infinaut as a defense piece in case your opponent plays a Spider-Ham too! A 6/20 easily playable card is nothing to sneeze at! Mix in some low-cost scaling with Maria Hill/Agent Coulson trio to keep your opponent constantly guessing and power up that Collector and Devil Dino. In my opinion, this deck has the highest tournament ceiling of each one listed here!