I hate to say we were right about Spider-Man 2099...but...
We were right. The move package needed to get him to work properly is very tough to work into any other deck besides move. DefaultDan and I agreed that he fits in move, and then you're just trying way too hard anywhere else. Maybe give him an OTA adjustment? We talked the options.
We also dove into detail the positives and negatives of our first experience in Infinity Conquest. There's no worse feeling in Snap than losing after the third tier. Winning five in a row is TOUGH...as it should be. However, the reward doesn't justify the commitment. DefaultDan had some good ideas on how to incentivize the game mode and implement a pity system that won't ruin the economy of the game mode.
Lastly we dove into the five cards projected for July! Each card asome unique uses...even in Cerebro 3! (Hint: I'm not referring to Jean Grey...) Either way, we work through the fun and chaos that these tech-focused X-cards bring to the part!
Let us know here in the comments!
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