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1
2
After you play a card here, merge this into it.
1
2
After you play a card here, merge this into it.
1
2
After you play a card here, merge this into it.
6
10
Costs 1 less for each unspent Energy last turn.
5
2
Ongoing: Moving is the only way to add or remove a character from here.
5
1
On Reveal: Merge the last card you played into this. When this merges, double its Power.
2
2
Ongoing: Your cards with 1 or less Power cost 1 less. (minimum 1)
2
2
Ongoing: Your cards with 1 or less Power cost 1 less. (minimum 1)
2
2
Ongoing: Your cards with 1 or less Power cost 1 less. (minimum 1)
2
2
Ongoing: Your cards with 1 or less Power cost 1 less. (minimum 1)
2
2
When Destroyed: Replace this with a 1-Cost card from your hand or deck with +2 Power.
2
2
When Destroyed: Replace this with a 1-Cost card from your hand or deck with +2 Power.
2
2
When Destroyed: Replace this with a 1-Cost card from your hand or deck with +2 Power.
2
On Reveal: Add 2 Rocks to your hand. Give them +1 Power for each of your front-Row characters.
3
3
On Reveal: Copy the text of another card here you revealed this turn.
6
14
HULK SMASH!
3
6
On Reveal: All cards cost a maximum of 4 until the end of next turn.
3
3
On Reveal: Copy the text of another card here you revealed this turn.
2
3
When a card moves here, this gains +2 Power.
2
1
When an enemy card moves, steal 2 Power from it. (once per turn)
2
1
When an enemy card moves, steal 2 Power from it. (once per turn)
5
2
Ongoing: Moving is the only way to add or remove a character from here.
5
2
Ongoing: Moving is the only way to add or remove a character from here.
2
2
Ongoing: Your cards with 1 or less Power cost 1 less. (minimum 1)
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