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4
6
On Reveal: Add 3 random 6-Cost cards to your hand.
3
5
On Reveal: Return your other cards here to your hand. They cost 1 less next turn.
2
2
Ongoing: Your cards that were created in your hand have +2 Power.
3
3
Ongoing: +1 Power for each enemy card here.
2
2
Ongoing: Nobody can play cards that cost 4 or more here.
3
5
On Reveal: Remove the abilities from all End of Turn cards here.
5
5
Ongoing: Cards in your hand cost 1 less. (minimum 1)
1
1
When Destroyed: Return this to your hand with double the Power.
1
1
When Destroyed: Give your cards +1 Power.
3
0
On Reveal: Become a copy of a card in your opponent's hand.
2
3
On Reveal: Replace this location with a new one.
3
3
Ongoing: Your Costs can't be increased. Your opponent's Costs can't be reduced.
1
2
On Reveal: Remove the abilities from all Ongoing cards in your deck.
5
0
Ongoing: Your total Power is doubled here.
4
5
On Reveal: If your opponent played a card here this turn, +4 Power.
2
3
On Reveal: Add another Sentinel to your hand.
6
20
If you played a card last turn, you can't play this.
5
4
Ongoing: +2 Power for each card in your hand.
2
3
On Reveal: Afflict cards in your opponent's hand with -1 Power.
1
2
After your opponent plays an Ongoing card here, remove its abilities.
2
2
Ongoing: Nobody can play cards that cost 4 or more here.
6
16
You can only play this at the left location.
1
0
End of Turn: Gain +1 Power for each unspent Energy.
3
4
Game Start: Replace this with 4 Kangs with text from random cards that Cost 3 or more.
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