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3
1
Ongoing: Adjacent locations have +3 Power.
6
0
Ongoing: Has the combined Power of all cards destroyed this game.
3
1
Ongoing: Adjacent locations have +3 Power.
5
3
Ongoing: +2 Power for each card in your opponent's deck.
6
0
On Reveal: Set this card’s Power equal to that of the last card you played. (if able)
6
0
Ongoing: Has the combined Power of all cards destroyed this game.
8
12
Costs 1 less for each card destroyed this game.
2
3
Activate: Until the end of next turn, your 1-Cost cards cost 0.
3
3
On Reveal: Steal the text from an enemy Ongoing card here.
1
2
After you discard a card, add the Ebony Blade to your hand with that card's Power. (once per game)
3
3
On Reveal: Destroy your other cards here. Add their Power to this card.
1
2
On Reveal: Give the top card of your deck +3 Power.
5
8
On Reveal: Remove the abilities from all Ongoing cards here.
2
4
Ongoing: Cards you play here are not revealed until the game ends.
2
6
Ongoing: -4 Power if your opponent has 4 cards here.
4
9
You can't play this at the right location. On Reveal: Add a -9 Power Void to the right location.
2
2
When a card enters your hand from anywhere (except your deck), +1 Power.
6
14
HULK SMASH!
2
5
On Reveal: Add a Rock to your side of this location.
5
0
Ongoing: Your total Power is doubled here.
5
14
Ongoing: Enemy cards here have +2 Power.
2
5
On Reveal: Add an Illusion to another location. Activate: Swap Power with it.
2
4
When one of your cards is destroyed, this flies out of your hand or deck to replace it.
4
5
Ongoing: If any of your locations are empty, +5 Power.
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