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3
4
On Reveal: Add the Muramasa Shard to your hand.
4
10
You can only play this at locations where you are winning.
1
2
On Reveal: Replace your deck with your opponent's starting deck. Give those cards -1 Cost.
4
9
You can't play this at the right location. On Reveal: Add a -9 Power Void to the right location.
5
0
Ongoing: Your total Power is doubled here.
1
1
When Destroyed: Return this to your hand with double the Power.
4
1
At the end of the game, discard a card from your hand to gain its Power.
1
2
On Reveal: Replace your deck with your opponent's starting deck. Give those cards -1 Cost.
5
5
Ongoing: Cards in your hand cost 1 less. (minimum 1)
1
1
On Reveal: Give each 4-Cost card in your deck -1 Cost.
1
3
On Reveal: If your opponent played any cards here this turn, copy one of them into your hand.
3
0
On Reveal: Steal 1 Power from each card in your opponent's deck.
6
0
On Reveal: Destroy one of your other cards here to copy it at the other locations.
3
2
On Reveal: Give your other 3-Cost cards +2 Power.
4
5
On Reveal: Move away all enemy cards played here this turn. (including unrevealed cards)
4
5
On Reveal: Bring back one of your discarded cards to this location.
3
5
When this is Empowered, gain an additional +2 Power. (if in hand, in deck, or in play)
5
0
Ongoing: Your total Power is doubled here.
3
3
On Reveal: Gain +2 Power for each other card you played this turn.
3
2
When this moves, double its Power.
4
5
Ongoing: Your adjacent locations with 2+ cards and no repeated Costs have +6 Power.
3
5
On Reveal: Move an enemy 1 or 2-Cost card to this location.
2
3
After you play a card here, +1 Power.
4
5
On Reveal: Shuffle 2 Rocks into your opponent's deck.
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