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Cards (1756)

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1
1
Ongoing: If your side of this location is full, +4 Power.
3
2
On Reveal: +2 Power for each other card you have here.
4
9
You can't play this at the right location. On Reveal: Add a -9 Power Void to the right location.
8
12
Costs 1 less for each card destroyed this game.
4
5
On Reveal: Copy your hand.
3
4
On Reveal: Add the Muramasa Shard to your hand.
2
3
On Reveal: Return your 1-Cost cards to your hand.
6
5
On Reveal: Add a 5-Power DoomBot to each other location.
4
8
On Reveal: Pull the lowest-Power card from your opponent's hand to their side of this location.
3
8
On Reveal: Add a card from your opponent's deck to their side of this location. If it has less Power, destroy it.
3
5
On Reveal: Copy the card that costs the most from your opponent's hand into your hand.
4
10
You can only play this where you have a 1-Cost card.
3
2
On Reveal: Give your other 3-Cost cards +2 Power.
1
1
On Reveal: If your opponent played a card here this turn, +4 Power.
4
5
On Reveal: If the last card you played has an On Reveal, copy its text. (if able)
6
8
When Discarded: Put this back with +4 Power.
2
3
After you play a card here, +1 Power.
5
7
Ongoing: +1 Power for each card in play afflicted with negative Power.
6
12
Game Start: Shuffle the six Infinity Stones into your deck.
1
1
When Destroyed: Give your cards +1 Power.
3
2
On Reveal: Replace this location with 'Limbo'. Doesn't work after turn 5.
2
1
End of Turn: You lose 1 Max Energy and this gains +3 Power.
2
3
On Reveal: Add 2 Sentinel to your opponent's hand.
2
0
End of Turn: Draw a card if you're winning here. Otherwise, +1 Power.
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