December 2024
Dec 12
- Alioth (6/9) On Reveal: Remove the text from all unrevealed enemy cards here.
- Arishem (7/7) Game Start: Shuffle 12 new cards into your deck. On turn 3, get +1 Max Energy.
- Black Widow (3/3) Activate: Add a Widow's Bite to your opponent's hand.
- Cerebro (2/0) Ongoing: Your highest-Power cards have +2 Power.
- Elsa Bloodstone (3/4) Each card you play to fill your side of a location gains +2 Power.
- Enchantress (4/6) On Reveal: Remove the abilities from all Ongoing cards here.
- Frigga (3/4) On Reveal: Add a copy of the last card you played to your hand. (if able)
- Lockjaw (4/5) After you play a card here, swap it with a card in your deck.
- Shuri (4/3) On Reveal: If you play your next card at this location, double its Power.
- Stormbreaker (0/3) On Reveal: Double Beta Ray Bill's Power.
- Typhoid Mary (4/10) Ongoing: Your other cards here have -2 Power.
Dec 10
- Batroc the Leaper (1/2) When a card moves, follow it to gain +2 Power. (once per turn)
- Bullseye (3/3) Activate: Discard all cards that cost 1 or less from your hand. Afflict that many different enemy cards with -2 Power.
- Cap's Shield (1/1) Ongoing: This can't be destroyed. Give your Cap +2 Power when this moves to Cap's location.
- Cobra (3/6) You can only play this at a location where your opponent has exactly one card.
- Diamondback (3/3) Ongoing: Enemy cards here afflicted with negative Power have an additional -2 Power.
- Joaquin Torres Falcon II (3/3) Ongoing: The On Reveal abilities of your 1-Cost cards here happen twice.
- Moonstone (4/6) Ongoing: Has the Ongoing effects of your 1, 2, and 3-Cost cards here.
- Redwing (1/2) On Reveal: Return one of your other 1-Cost cards here to your hand to give it +2 Power.
- Sam Wilson Captain America (2/3) Game Start: Add Cap's Shield to a random location. Ongoing: You can move Cap's Shield.
- Thaddeus Ross (2/2) When your opponent ends a turn with unspent Energy, draw a card with 10 or more Power.
- Victoria Hand (2/3) Ongoing: Your cards that were created in your hand have +2 Power.
November 2024
Nov 14
- Agatha Harkness (6/14) At the start of the game, draw Agatha. She controls your cards on even turns.
- Agent Venom (2/5) On Reveal: Set the Power of all cards in your deck to 3.
- Black Widow (3/4) Activate: Add a Widow's Bite to your opponent's hand.
- Crystal (3/4) On Reveal: Each player draws a card.
- Destroyer (6/16) On Reveal: Destroy your cards at other locations.
- Heimdall (6/10) On Reveal: Move your other cards one location to the left.
- Jessica Jones (4/5) On Reveal: If you don't play a card at this location next turn, +5 Power.
- Shadow King (2/2) On Reveal: Reset all cards here to their original Power.
- Silver Sable (1/0) On Reveal: Steal 2 Power from the top card of your opponent's deck.
- Skaar (6/10) Costs 2 less for each of your cards that has 10 or more Power.
- Surtur (3/4) After you play a card with 10 or more Power, this gains +3 Power.
- Thanos (6/10) At the start of the game, draw Thanos and shuffle the six Infinity Stones into your deck.
- Valentina (2/3) On Reveal: Add a random 6-Cost card to your hand. Give it -2 Cost and -2 Power.
- Winter Soldier (2/7) It's time for me to face the past.
Nov 12
- Ares (4/6) On Reveal: Compare the Power of the top 3 cards of both decks. If your total is higher, +6 Power.
- Bruce Banner (2/1) When you end a turn with unspent Energy, 25% chance to HULK OUT!
- Bullseye (4/5) Activate: Discard all cards that cost 1 or less from your hand. Afflict that many different enemy cards with -2 Power.
- Doctor Doom 2099 (4/2) After each turn, add a DoomBot 2099 to a random location if you played (exactly) 1 card.
- DoomBot 2099 (4/2) Ongoing: Your other DoomBots and Doom have +1 Power.
- Dum Dum Dugan (0/0) Unknown
- Fenris Wolf (2/3) Activate: Resurrect your opponent's highest-Power discarded or destroyed card on your side of this location.
- Galacta (4/6) Each turn, the first card you play at another location reveals with +3 Power.
- Gorgon (2/3) Ongoing: Your opponent's cards that didn't start in their deck cost 1 more. (maximum 6)
- Ice Cube (1/0) At the start of each turn, get +1 Energy. Then destroy this if your side is full here.
- Iron Patriot (2/3) On Reveal: Add a random 4, 5, or 6-Cost card to your hand. If you’re winning here after next turn, give it -4 Cost.
- King Eitri (1/2) Activate: Draw a card from your deck that didn't start there.
- Luna Snow (3/5) On Reveal: Add an Ice Cube to each side of this location.
- Malekith (4/6) On Reveal: Add a 1, 2, or 3-Cost card from your deck here, but don't reveal it until the game ends.
- Moonstone (4/5) Ongoing: Has the Ongoing effects of your 1, 2, and 3-Cost cards here.
- Peni Parker (2/3) On Reveal: Add SP//dr to your hand. When this merges, you get +1 Energy next turn.
- Rocket and Groot (3/3) You can move this once. After your opponent plays a card here, steal 1 Power from it.
- SP//dr (3/3) On Reveal: Merge with one of your cards here. You can move that card next turn.
- Surtur (3/5) After you play a card with 10 or more Power, this gains +3 Power.
- Toxie Doxie (2/4) On Reveal: Draw a card. You can't play cards next turn.
- Victoria Hand (2/3) Ongoing: Your cards created in your hand have +2 Power.
October 2024
Oct 24
- Anti-Venom (4/7) On Reveal: Set the Cost and Power of your deck's top card to 0.
- Daredevil (2/3) On turn 5, you get to see your opponent's plays before you make your own.
- Electro (3/3) On Reveal: +1 Max Energy. Ongoing: You can only play 1 card a turn.
- Klaw (5/4) Ongoing: The location to the right has +7 Power.
- Miek (1/1) When you discard a card, this gains +1 Power and can move next turn.
- Misery (4/8) On Reveal: Repeat the On Reveal abilities of your other cards here, then destroy them.
- Rockslide (4/5) On Reveal: Shuffle 2 Rocks into your opponent's deck.
- Shadow King (2/3) On Reveal: Reset all cards here to their original Power.
- Storm (4/5) On Reveal: Flood this location. Next turn is the last turn cards can be played here.
- Typhoid Mary (4/10) Ongoing: Your other cards here have -1 Power.
Oct 15
- Agamotto (0/0) Unknown
- Batroc the Leaper (0/0) Unknown
- Eson (0/0) Unknown
- Frigga (3/3) On Reveal: Add a copy of the last card you played to your hand. (if able)
- Gorr the God Butcher (6/-1) Ongoing: +2 Power for EACH On Reveal card in play.
- King Eitri (1/2) Activate: Draw a card that didn't start in your deck.
- Laufey (4/5) On Reveal: Steal 1 Power from each other card here.
- Malekith (4/6) On Reveal: Add a 1, 2, or 3-Cost card from your deck here. It reveals at the end of the game.
- Surtur (3/5) After you play a card with 10+ Power, this gains +3 Power.
Oct 14
- Absorbing Man (4/4) On Reveal: If the last card you played has an On Reveal, copy its text. (if able)
- Aero (5/10) On Reveal: Move the last enemy card played anywhere to this location.
- Agatha Harkness (6/14) Agatha starts in your hand. She plays your cards for you on even turns.
- Attuma (4/10) After each turn, destroy one of your cards here with less Power.
- Beast (3/5) On Reveal: Return your other cards here to your hand. They cost 1 less next turn.
- Black Cat (4/10) If this is in your hand after the turn, discard it.
- Black Panther (5/5) On Reveal: Double this card's Power.
- Cannonball (5/8) On Reveal: Move the highest-Power enemy card here away. If you can't, destroy it with a Rock.
- Copycat (3/5) When you draw this, copy the text from the bottom card of your opponent's deck.
- Destroyer (6/14) On Reveal: Destroy your cards at other locations.
- Galactus (6/6) On Reveal: If you're winning this location and this is your only card here, destroy all other locations.
- Ghost Rider (4/4) On Reveal: Bring back one of your discarded cards to this location.
- Hela (6/7) On Reveal: Resurrect all cards you discarded to random locations with -3 Power.
- Hercules (3/5) The first time another card moves here each turn, move it to another location.
- Kraven (2/3) When a card moves here, this gains +2 Power.
- Loki (2/2) On Reveal: Replace your deck with your opponent's starting deck. Give those cards -1 Cost.
- Marvel Boy (3/1) After each turn, give 3 of your 1-Cost cards +1 Power.
- Mockingbird (6/9) Costs 1 less for each of your cards in play that didn't start in your deck.
- Moon Girl (4/5) On Reveal: Duplicate your hand.
- Mystique (3/0) On Reveal: If the last card you played has an Ongoing, copy its text. (if able)
- Negasonic Teenage Warhead (3/3) After an enemy card is played here, destroy it. (once per game)
- Sandman (5/7) On Reveal: Next turn, cards cost 1 more. (maximum 6)
- Scarlet Spider Clone (4/5) Roses are red, spiders are two!
- Symbiote Spider-Man (4/7) Activate: Merge your lowest-Cost card here with this. Copy its text like it just revealed.
- Taskmaster (6/0) On Reveal: Set this card’s Power equal to that of the last card you played. (if able)
- War Machine (4/6) Ongoing: Nothing can stop you from playing cards anywhere.
Oct 10
- Aero (5/9) On Reveal: Move the last enemy card played anywhere to this location.
- Agatha Harkness (6/14) Agatha starts in your hand and plays your cards for you.
- Black Cat (4/9) If this is in your hand after the turn, discard it.
- Black Panther (5/4) On Reveal: Double this card's Power.
- Emperor Hulkling (6/12) At the start of the game, copy the text of a random 6-Cost card.
- Galactus (6/5) On Reveal: If you're winning this location and this is your only card here, destroy all other locations.
- Ghost Rider (4/3) On Reveal: Bring back one of your discarded cards to this location.
- Grand Master (2/3) On Reveal: Move one of your other On Reveal cards here to the middle location. Its ability happens again.
- Hela (6/6) On Reveal: Resurrect all cards you discarded to random locations with -2 Power.
- Hellcow (4/7) Activate: Discard a card from your hand.
- Hercules (3/4) The first time another card moves here each turn, move it to another location.
- Kraven (2/2) When a card moves here, this gains +2 Power.
- Marvel Boy (3/2) After each turn, give 3 of your 1-Cost cards +1 Power.
- Mockingbird (6/10) Costs 1 less for each of your cards in play that didn't start in your deck.
- Moon Girl (4/4) On Reveal: Duplicate your hand.
- Negasonic Teenage Warhead (3/2) After an enemy card is played here, destroy it. (once per game)
- Okoye (2/3) On Reveal: Give every card in your deck +1 Power.
- Sandman (5/6) On Reveal: Players can only play 1 card next turn.
- Scream (2/3) When an enemy card moves, steal 2 Power from it. (once per turn)
- Symbiote Spider-Man (4/6) Activate: Merge your lowest-Cost card here with this. Copy its text like it just revealed.
- Viper (3/4) On Reveal: One of your other cards here with the lowest Power switches sides.
- War Machine (4/7) On Reveal: Until the end of next turn, nothing can stop you from playing cards anywhere.
- Widow's Kiss (0/-4) Destroy this when your side of this location is full.
- Zabu (1/2) On Reveal: Give each 4-Cost card in your deck -1 Cost.
September 2024
Sep 26
- Attuma (4/10) After each turn, destroy this if you have another card here.
- Beast (2/2) On Reveal: Return your other cards here to your hand. They cost 1 less next turn.
- Black Panther (5/5) On Reveal: Double this card's Power.
- Cannonball (5/7) On Reveal: Move the highest-Power enemy card here away. If you can't, destroy it with a Rock.
- Copycat (3/5) When you draw this, steal the text from the bottom card of your opponent's deck.
- Destroyer (6/16) On Reveal: Destroy your other cards.
- Galactus (6/6) On Reveal: If you're winning this location and this is your only card here, destroy all other locations.
- Hela (6/7) On Reveal: Resurrect all cards you discarded to random locations with -3 Power.
- Hercules (3/5) The first time another card moves here each turn, move it to another location.
- Kraven (2/3) When a card moves here, this gains +2 Power.
- Loki (3/5) On Reveal: Replace your deck with your opponent's starting deck. Give them -1 Cost and draw a card.
- Marvel Boy (3/1) After each turn, give 3 of your 1-Cost cards +1 Power.
- Negasonic Teenage Warhead (3/3) After an enemy card is played here, destroy it. (once per game)
- Scarlet Spider Clone (4/5) None
- Symbiote Spider-Man (4/7) Activate: Merge your lowest-Cost card here with this. Copy its text like it just revealed.
- Taskmaster (5/0) On Reveal: Set this card’s Power equal to that of the last card you played. (if that card's in play)
- War Machine (4/6) Ongoing: Nothing can stop you from playing cards anywhere.
Sep 17
- Black Swan (2/3) Activate: Until the end of next turn, your 1-Cost cards cost 0.
- Cap's Shield (0/0) Unknown
- Cobra (0/0) Unknown
- Diamondback (0/0) Unknown
- Doctor Voodoo (0/0) Unknown
- DoomBot 2099 (0/0) Unknown
- Dormammu (0/0) Unknown
- Firehair (0/0) Unknown
- Frigga (4/6) On Reveal: Add a copy of the last card you played to your hand. (if able)
- Gorgon (0/0) Unknown
- Hellcow (4/6) Activate: Discard 2 cards from your hand.
- Joaquin Torres Falcon II (0/0) Unknown
- Khonshu (0/0) Unknown
- Redwing (0/0) Unknown
- Ross Red Hulk (0/0) Unknown
- Sam Wilson Captain America (0/0) Unknown
- Scorn (1/2) When you discard this, return it to your hand and give +2 Power to itself and one of your cards in play.
- Starbrand (0/0) Unknown
- Surtur (2/2) After you play a card with 10+ Power, this gains +3 Power.
- Sword Master (3/7) On Reveal: Discard an odd-costed card from your hand.
- Thaddeus Ross (0/0) Unknown
- Toxie Doxie (0/0) Unknown
Sep 13
- Aero (5/10) On Reveal: Move the last enemy card played anywhere to this location.
- Agatha Harkness (6/14) Agatha starts in your hand. She plays your cards for you on even turns.
- Black Cat (4/10) If this is in your hand after the turn, discard it.
- Ghost Rider (4/4) On Reveal: Bring back one of your discarded cards to this location.
- Mockingbird (6/9) Costs 1 less for each of your cards in play that didn't start in your deck.
- Moon Girl (4/5) On Reveal: Duplicate your hand.
- Sandman (5/7) On Reveal: Next turn, cards cost 1 more. (maximum 6)
- War Machine (4/7) Ongoing: Nothing can stop you from playing cards anywhere.
August 2024
Aug 29
- Attuma (4/10) After each turn, destroy one of your cards here with less Power.
- Beast (3/5) On Reveal: Return your other cards here to your hand. They cost 1 less next turn.
- Cannonball (5/8) On Reveal: Move the highest-Power enemy card here away. If you can't, destroy it with a Rock.
- Copycat (3/5) When you draw this, copy the text from the bottom card of your opponent's deck.
- Destroyer (6/14) On Reveal: Destroy your cards at other locations.
- Loki (2/2) On Reveal: Replace your deck with your opponent's starting deck. Give those cards -1 Cost.
- Scarlet Spider Clone (4/5) Roses are red, spiders are two!
- Taskmaster (6/0) On Reveal: Set this card’s Power equal to that of the last card you played. (if that card's in play)
Aug 20
- Agony (1/2) After you play a card here, merge this with it.
- Araña (1/1) Activate: Give the next card you play +2 Power and move it to the right.
- Baron Zemo (3/5) On Reveal: Recruit a card that costs the least from your opponent's deck to your side of this location.
- Fenris Wolf (2/3) Activate: Resurrect the highest-Power discarded or destroyed enemy card to your side of this location.
- Frigga (0/0) None
- Gorr the God Butcher (6/-3) Ongoing: +2 Power for EACH On Reveal card in play.
- Ice (0/0) Unknown
- Iron Patriot (0/0) Unknown
- Lasher (2/2) Activate: Afflict an enemy card here with negative Power equal to this card's Power.
- Madame Web (2/1) Ongoing: You can move one of your other cards away from here each turn.
- Malekith (0/0) None
- Misery (4/7) On Reveal: Repeat the On Reveal abilities of your other cards here, then destroy them.
- Moon Knight (3/3) On Reveal: Discard an even-costed card from each player's hand.
- Moonstone (0/0) Unknown
- Scream (2/2) When an enemy card moves, steal 2 Power from it. (once per turn)
- Shadow King (2/2) On Reveal: Reset all cards here to their original Power.
- Silver Sable (1/1) On Reveal: Steal 2 Power from the top card of your opponent's deck.
- Surtur (3/3) After you play a card with 10+ Power, this gains +4 Power.
- Tombstone (4/6) Costs 1 if an enemy card was destroyed last turn.
- Toxin (2/1) On Reveal: Return your other cards here to your hand. +2 Power for each returned.
- Uncle Ben (1/2) When this card is destroyed, replace it with Spider-Man.
- Victoria Hand (0/0) Unknown
Aug 15
- Angel (2/3) When one of your cards is destroyed, this flies out of your hand or deck to replace it.
- Arishem (7/7) At the start of the game, +1 Max Energy. Shuffle 15 random cards into your deck.
- Cassandra Nova (3/0) On Reveal: Steal 1 Power from each card in your opponent's deck.
- Lady Deathstrike (5/7) On Reveal: Destroy each card here with 3 or less Power.
- Man-Thing (4/7) Ongoing: 1, 2, and 3-Cost cards here have -2 Power.
- Mind Stone (1/1) On Reveal: Draw 2 Stones from your deck.
- Nocturne (3/4) You can move this once. When this moves, replace its location with a random new one.
- Sandman (5/6) On Reveal: Players can only play 1 card next turn.
- Thena (2/0) After each turn, +3 Power if you played (exactly) 2 cards.
- Wiccan (4/7) On Reveal: If you've spent all your Energy on previous turns, +2 Max Energy.
Aug 1
- Apocalypse (6/8) When you discard this, put it back with +4 Power.
- Blob (6/0) On Reveal: Merge cards from your deck into this until it gains 13 or more Power.
- Doctor Octopus (4/8) On Reveal: Pull the lowest-Power card from your opponent's hand to their side of this location.
- Leech (4/4) On Reveal: Remove the text from 6-Cost cards in your opponent's hand.
- Loki (3/5) On Reveal: Replace your deck with your opponent's starting deck. Give them -1 Cost and draw a card.
- War Machine (4/7) On Reveal: Until the end of next turn, nothing can stop you from playing cards anywhere.
- Widow's Kiss (0/0) Ongoing: This has -3 Power. Disable this ability if your side of this location is full.
July 2024
Jul 30
- Agent Venom (2/4) On Reveal: Set the Power of all cards in your deck to 4.
- Agony (0/0) Unknown
- Anti-Venom (4/6) On Reveal: Set the Cost and Power of your deck's top card to 0.
- Ares (0/0) Unknown
- Banner Hulk (0/0) Unknown
- Black Bolt (5/7) On Reveal: Discard the card that costs the least from your opponent's hand.
- Blink (5/7) On Reveal: Swap the last card you played with a card that costs more from your deck.
- Bruce Banner (0/0) Unknown
- Colleen Wing (2/4) On Reveal: Discard the card that costs the least from your hand.
- Doctor Doom 2099 (0/0) Unknown
- Galacta (0/0) Unknown
- Jane Foster Mighty Thor (5/9) On Reveal: Draw all cards that cost 0 from your deck.
- Lady Sif (3/5) On Reveal: Discard the card that costs the most from your hand.
- Lasher (0/0) Unknown
- Laufey (0/0) Unknown
- Luna Snow (0/0) Unknown
- Mirage (2/2) On Reveal: Copy the card that costs the least from your opponent's hand into your hand. Give it +2 Power.
- Misery (5/10) On Reveal: Repeat the On Reveal abilities of your other cards here, then destroy them.
- Moon Knight (3/3) On Reveal: Discard a card with an even Cost from each player's hand.
- Peni Parker (0/0) Unknown
- Rocket and Groot (0/0) Unknown
- Scorn (1/2) When you discard this, give its Power to one of your cards in play. Return this to hand with +1 Power.
- Scream (2/1) When an enemy card moves, steal 2 Power from it. (once per turn)
- Tombstone (0/0) Unknown
- Toxin (3/2) On Reveal: Return your other cards here to your hand. +2 Power for each returned.
- Uatu the Watcher (1/2) At the start of the game, shows unrevealed locations to you.
- White Queen (4/6) On Reveal: Copy the card that costs the most from your opponent's hand into your hand.
- Wiccan (4/7) On Reveal: If you've spent all your Energy this game, +2 Max Energy.
- Yondu (1/2) On Reveal: Destroy the card that costs the least in your opponent's deck.
Jul 18
- Blob (6/0) On Reveal: Merge cards from your deck into this until it gains 15 or more Power.
- Hit-Monkey (3/3) On Reveal: Gain +2 Power for each other card you played this turn.
- Hydra Bob (1/5) After each turn, this moves if a player Snapped.
- Lockjaw (4/4) After you play a card here, swap it with a card in your deck.
- Mockingbird (6/10) Costs 1 less for each of your cards in play that didn't start in your deck.
- Ravonna Renslayer (2/2) Ongoing: Your cards with 1 or less Power cost 1 less. (minimum 1)
- Sauron (3/4) On Reveal: Remove the abilities from all Ongoing cards in your hand and deck.
- Viper (3/5) On Reveal: One of your other cards here with the lowest Power switches sides.
- Werewolf By Night (3/2) After you play a card, move there to gain +2 Power if it has an On Reveal.
Jul 16
- Angela (2/3) After you play a card here, +1 Power.
Jul 12
- Ajax (5/7) Ongoing: +1 Power for each card in play afflicted with negative Power.
- Hela (6/6) On Reveal: Resurrect all cards you discarded to random locations with -2 Power.
June 2024
Jun 27
- Ajax (5/5) Ongoing: +1 Power for each card in play afflicted with negative Power.
- Alioth (6/10) On Reveal: Remove the text from all unrevealed enemy cards here.
- Angela (2/3) After you play a card here, +1 Power.
- Hercules (3/4) The first time another card moves here each turn, move it to another location.
- High Evolutionary (4/6) At the start of the game, unlock the potential of your cards with no abilities.
- Kingpin (1/2) When an enemy card moves here, afflict it with -2 Power.
- Miles Morales (4/6) If a card moved last turn, this costs 1.
- Nick Fury (4/6) On Reveal: Add 3 random 6-Cost cards to your hand.
Jun 25
- Araña (2/2) Activate: Give the last card you played +2 Power and move it to the right.
- Cassandra Nova (3/1) On Reveal: Steal 1 Power from each card in your opponent's deck.
- Fenris Wolf (0/0) Unknown
- Frigga (0/0) Unknown
- Madame Web (2/3) Ongoing: You can move one of your other cards away from here each turn.
- Malekith (0/0) Unknown
- Marvel Boy (3/2) After each turn, give 3 of your 1-Cost cards +1 Power.
- Odin (6/8) On Reveal: Repeat the On Reveal abilities of your other cards here.
- Scarlet Spider (4/5) Activate: Add an exact clone of this to another location.
- Scarlet Spider Clone (4/5) None
- Sersi (5/7) On Reveal: Transform your other cards here into random cards that cost 1 more. (if possible)
- Silver Sable (1/1) On Reveal: Steal 2 Power from the top card of your opponent’s deck.
- Symbiote Spider-Man (4/6) Activate: Merge your lowest-Cost card here with this. Copy its text like it just revealed.
Jun 16
- Cannonball (5/7) On Reveal: Move the highest-Power enemy card here away. If you can't, destroy it with a Rock.
- Captain America (3/3) Ongoing: Your other Ongoing cards here have +2 Power.
- Ebony Blade (4/0) Ongoing: Can't be destroyed.
- Gilgamesh (5/9) On Reveal: +1 Power for each of your other cards in play with increased Power.
- Hela (6/6) On Reveal: Resurrect all cards you discarded to random locations with -2 Power.
- Makkari (3/4) After the turn, runs from your hand to a random location. (if possible)
- Professor X (5/2) Ongoing: Moving is the only way to add or remove a card from here.
- Red Hulk (6/10) When your opponent ends a turn with unspent Energy, +3 Power. (if in hand or in play)
- Shanna (3/4) On Reveal: Add a random 1-Cost card to each location.
- Stegron (4/7) On Reveal: Move an enemy card here one location to the right.
Jun 4
- Acid Arrow (1/-2) On Reveal: Switch sides.
- Basic Arrow (1/1) On Reveal: If you play a card at this location next turn, +3 Power.
- Emperor Hulkling (6/11) At the start of the game, copy the text of a random 6-Cost card.
- Grapple Arrow (1/3) On Reveal: After you play your next card, move it to this location.
- Hawkeye Kate Bishop (2/3) On Reveal: Add 2 Arrows to your hand.
- Hydra Bob (1/4) After each turn, this moves if a player Snapped.
- Marvel Boy (3/3) After each turn, give 3 of your 1-Cost cards +2 Power.
- Mind Stone (2/1) On Reveal: Draw 2 Stones from your deck.
- PymParticle Arrow (1/1) Ongoing: If your side of this location is full, +3 Power.
- Reality Stone (1/1) On Reveal: Replace this location with a new one.
- Soul Stone (1/1) On Reveal: Draw a card. Ongoing: Thanos can't be discarded or destroyed.
- Space Stone (1/1) On Reveal: Draw a card. Ongoing: Nothing can stop you from playing or moving Thanos.
- Speed (3/3) Ongoing: +1 Power for each turn in which you spent all your Energy.
- Time Stone (1/1) On Reveal: Give Thanos -1 Cost. Draw a card.
- Wiccan (4/5) On Reveal: If you've spent all your Energy this game, +2 Max Energy.
May 2024
May 23
- Baron Mordo (2/3) On Reveal: The top card of your opponent's deck costs 6 until turn 6.
- Captain America (3/2) Ongoing: Your other Ongoing cards here have +2 Power.
- Grand Master (2/2) On Reveal: Move one of your other On Reveal cards here to the middle location. Its ability happens again.
- Klaw (5/4) Ongoing: The location to the right has +8 Power.
- Leader (6/3) On Reveal: Copy the enemy card(s) with the highest Power played this turn, but on your side.
- Leech (5/5) On Reveal: Remove the text from cards with On Reveal abilities in your opponent's hand.
- Luke Cage (3/3) Ongoing: Your cards can't have their Power reduced.
- Sentry (4/8) You can't play this at the right location. On Reveal: Add a -8 Power Void to the right location.
- Spectrum (6/6) On Reveal: Give your Ongoing cards +2 Power.
- The Void (4/-8) Hello again...
- Werewolf By Night (3/1) After you play a card, move there to gain +2 Power if it has an On Reveal.
May 9
- Darkhawk (5/3) Ongoing: +2 Power for each card in your opponent's deck.
- Drone (1/2) zzzzzzZZZTT!
- Klaw (5/4) Ongoing: The location to the right has +8 Power.
- Lady Deathstrike (5/6) On Reveal: Destroy each card here with 3 or less Power.
- Leech (4/2) On Reveal: Remove the text from cards with On Reveal abilities in your opponent's hand.
- Psylocke (2/2) On Reveal: Next turn, you get +1 Energy.
- Sauron (3/3) On Reveal: Remove the abilities from all Ongoing cards in your hand and deck.
May 6
- Blink (5/7) On Reveal: Swap the last card you played with a higher-Cost card from your deck.
- Gilgamesh (5/7) On Reveal: +1 Power for each of your other cards in play with increased Power.
- Gwenpool (4/6) On Reveal: Pick a random card in your hand 3 times. Give +2 Power each time.
- Namora (5/6) On Reveal: Give +5 Power to each of your cards alone at another location.
April 2024
Apr 30
- Agent Venom (0/0) Unknown
- Ajax (4/4) Ongoing: +1 Power for each card in play afflicted with negative Power.
- Anti-Venom (0/0) Unknown
- Araña (0/0) Unknown
- Cassandra Nova (3/1) On Reveal: Drain 1 Power from each card in your opponent's deck.
- Chimichanga (0/2) On Reveal: Merge this with one of your cards here.
- Copycat (3/5) When you draw this, steal the text from the bottom card of your opponent's deck.
- Gwenpool (4/4) On Reveal: Pick a random card in your hand 4 times. Give +2 Power each time.
- Hydra Bob (2/5) After each turn, move to another location if you're losing here.
- Madame Web (0/0) Unknown
- Misery (0/0) Unknown
- Sage (3/0) On Reveal: +2 Power for each different Power among all other cards here.
- Scarlet Spider (0/0) Unknown
- Scarlet Spider Clone (0/0) Unknown
- Scorn (0/0) Unknown
- Scream (0/0) Unknown
- Symbiote Spider-Man (0/0) Unknown
- Toxin (0/0) Unknown
Apr 25
- Jane Foster Mighty Thor (5/9) On Reveal: Draw all cards that Cost 0 from your deck.
- Jean Grey (3/4) Ongoing: Players must play their first card here each turn. (if possible)
- Mantis (1/2) On Reveal: If your opponent played any cards here this turn, copy one of them into your hand.
- Red Hulk (6/9) When your opponent ends a turn with unspent Energy, +4 Power. (if in hand or in play)
- Stature (5/7) Costs 1 if your opponent discarded a card this game.
- U.S. Agent (2/3) Ongoing: 4, 5, and 6-Cost cards here have -4 Power.
Apr 10
- Acid Arrow (0/0) Unknown
- Alioth (6/8) On Reveal: Remove the text from all unrevealed enemy cards here.
- Arishem (7/7) At the start of the game, +1 Max Energy. Shuffle 12 random cards into your deck.
- Basic Arrow (0/0) Unknown
- Gilgamesh (5/2) On Reveal: +2 Power for each of your other cards in play with increased Power.
- Grapple Arrow (0/0) Unknown
- Kang (5/0) On Reveal: Look at what your opponent did, then restart the turn. (without this)
- Lady Deathstrike (5/7) On Reveal: Destroy each card here with 3 or less Power.
- Makkari (3/3) After the turn, runs from your hand to a random location. (if possible)
- Phastos (3/3) On Reveal: Give each card in your deck -1 Cost or +2 Power.
- Pixie (2/1) On Reveal: Shuffle the base Costs of all cards in your deck that started there.
- PymParticle Arrow (0/0) Unknown
- Sandman (5/7) On Reveal: Players can only play 1 card next turn.
- Sersi (5/7) On Reveal: Transform your other cards here into random cards that cost 1 more. (if able)
- Shadow King (2/2) On Reveal: Set all cards here to their base Power.
- Strong Guy (3/3) Ongoing: +6 Power if your hand has 1 or fewer cards.
- Thena (2/1) After each turn, +3 Power if you played (exactly) 2 cards.
- Zabu (2/3) On Reveal: Until the end of next turn, your 4-Cost cards cost 1 less.
Apr 4
- Angela (2/0) After you play a card here, +2 Power.
- Blink (5/6) On Reveal: Swap the last card you played with a higher-Cost card from your deck.
- Crossbones (4/10) You can only play this at locations where you are winning.
- Miek (1/0) When you discard a card, this gains +1 Power and can move next turn.
- Sabretooth (3/5) When this is destroyed, return it to your hand. It costs 0.
- Thanos (6/10) Starts in your opening hand and shuffles the six Infinity Stones into your deck.
- Time Stone (1/1) On Reveal: Give Thanos -1 Cost next turn. Draw a card.
March 2024
Mar 28
- Baron Zemo (3/5) On Reveal: Recruit the lowest-Cost card from your opponent's deck to your side of this location.
- Red Hulk (6/11) When your opponent ends a turn with unspent Energy, +4 Power. (if in hand or in play)
- U.S. Agent (2/3) Ongoing: 4, 5, and 6-Cost cards here have -3 Power.
- Valentina (2/3) On Reveal: Add a random 6-Cost card to your hand. Give it -2 Cost and -3 Power.
Mar 21
- Adam Warlock (5/5) After each turn, draw a card if you're winning here.
- Angel (1/2) When one of your cards is destroyed, this flies out of your hand or deck to replace it.
- Ant Man (1/1) Ongoing: If your side of this location is full, +4 Power.
- Apocalypse (6/6) When you discard this, put it back with +4 Power.
- Armor (2/3) Ongoing: Cards here can't be destroyed.
- Beast (2/2) On Reveal: Return your other cards here to your hand. They cost 1 less next turn.
- Bishop (3/1) After you play a card, this gains +1 Power.
- Black Panther (5/4) On Reveal: Double this card's Power.
- Black Widow (3/3) On Reveal: Add a Widow's Bite to your opponent's hand.
- Bucky Barnes (2/1) When this is destroyed, replace it with the Winter Soldier.
- Cable (2/3) On Reveal: Draw a card from your opponent's deck.
- Cannonball (5/8) On Reveal: Move the highest-Power enemy card here away. If you can't, destroy it with a Rock.
- Captain America (3/3) Ongoing: Your other cards here have +1 Power.
- Captain Marvel (4/5) At the end of the game, move to a location that wins you the game. (If possible)
- Colossus (2/3) Ongoing: Can't be destroyed, moved, or have its Power reduced.
- Cyclops (3/4) Let's move, X-Men.
- Daredevil (2/2) On turn 5, you get to see your opponent's plays before you make your own.
- Dazzler (2/2) Ongoing: +2 Power for each location that's full on your side.
- Doctor Strange (2/3) On Reveal: Move your highest-Power card(s) to this location.
- Drax (4/5) On Reveal: If your opponent played a card here this turn, +4 Power.
- Echo (1/2) After your opponent plays an Ongoing card here, remove its abilities.
- Falcon (2/3) On Reveal: Return your 1-Cost cards to your hand.
- Forge (2/2) On Reveal: Give the next card you play +2 Power.
- Gambit (3/3) On Reveal: Discard a card from your hand to destroy a random enemy card.
- Gamora (5/8) On Reveal: If your opponent played a card here this turn, +4 Power.
- Groot (3/3) On Reveal: If your opponent played a card here this turn, +4 Power.
- Havok (2/0) After each turn, you lose 1 Max Energy and this gains +4 Power.
- Hawkeye (1/1) On Reveal: If you play a card at this location next turn, +3 Power.
- Hercules (4/7) The first time another card moves here each turn, move it to another location.
- Hope Summers (3/4) After you play a card here, you get +1 Energy next turn.
- Hulk (6/12) HULK SMASH!
- Iceman (1/2) On Reveal: Give a card in your opponent's hand +1 Cost. (maximum 6)
- Iron Fist (1/2) On Reveal: After you play your next card, move it one location to the left.
- Iron Lad (4/6) On Reveal: Copy the text of your deck's top card.
- Iron Man (5/0) Ongoing: Your total Power is doubled here.
- Jean Grey (3/3) Ongoing: Players must play their first card here each turn. (if possible)
- Jessica Jones (4/5) On Reveal: If you don't play a card at this location next turn, +4 Power.
- Jubilee (4/1) On Reveal: Add the top card of your deck to this location.
- Kitty Pryde (1/1) When this returns to your hand, +1 Power. Returns at the start of each turn.
- Luke Cage (3/4) Ongoing: Your cards can't have their Power reduced.
- Magik (3/2) On Reveal: Replace this location with 'Limbo'. Doesn't work after turn 5.
- Mind Stone (2/1) On Reveal: Draw 2 1-Cost cards from your deck.
- Mirage (2/2) On Reveal: Copy the lowest-Cost card in your opponent's hand into your hand. Give it +2 Power.
- Mockingbird (5/9) Costs 1 less for each of your cards in play that didn't start in your deck.
- Moon Knight (3/3) On Reveal: Discard a card from each player's hand.
- Ms. Marvel (4/4) Ongoing: Your adjacent locations with 2+ cards and no repeated Costs have +5 Power.
- Multiple Man (2/3) When this moves, add a copy to the old location.
- Namor (4/6) Ongoing: +5 Power if this is your only card here.
- Negasonic Teenage Warhead (3/2) After an enemy card is played here, destroy it. (once per game)
- Nightcrawler (1/2) You can move this once.
- Nova (1/1) When this is destroyed, give your cards +1 Power.
- Pixie (2/1) On Reveal: Shuffle the Costs of all cards in your deck that started there.
- Polaris (3/5) On Reveal: Move an enemy 1 or 2-Cost card to this location.
- Professor X (5/1) Ongoing: Lock down this location. (Cards can't be added, removed, etc.)
- Psylocke (2/1) On Reveal: Next turn, you get +1 Energy.
- Quake (2/3) On Reveal: Swap the positions of the other two locations.
- Quicksilver (1/2) Starts in your opening hand.
- Rescue (4/4) On Reveal: If you play a card at this location next turn, +5 Power.
- Rocket Raccoon (1/1) On Reveal: If your opponent played a card here this turn, +4 Power.
- Rogue (3/2) On Reveal: Steal the text from an enemy Ongoing card here.
- Scarlet Witch (2/3) On Reveal: Replace this location with a new one.
- Shang-Chi (4/3) On Reveal: Destroy all enemy cards here that have 10 or more Power.
- She-Hulk (6/10) Costs 1 less for each unspent Energy last turn.
- Spider-Man (3/5) On Reveal: Move to another location and pull an enemy card from here to there.
- Spider-Woman (5/8) On Reveal: Afflict all enemy cards here with -1 Power.
- Star-Lord (2/2) On Reveal: If your opponent played a card here this turn, +4 Power.
- Stature (5/6) Costs 1 if your opponent discarded a card this game.
- Storm (3/2) On Reveal: Flood this location. Next turn is the last turn cards can be played here.
- Strong Guy (3/3) Ongoing: If your hand is empty, +6 Power.
- Sunspot (1/0) After each turn, gain +1 Power for each unspent Energy.
- Thor (3/4) On Reveal: Shuffle Mjolnir into your deck.
- Vision (5/8) You can move this each turn.
- Wasp (0/1) My secret power is that I get things done.
- White Queen (4/6) On Reveal: Copy the highest-Cost card in your opponent's hand into your hand.
- Winter Soldier (2/6) It's time for me to face the past.
- Wolfsbane (3/1) On Reveal: +2 Power for each other card you have here.
- Wolverine (2/2) When this is discarded or destroyed, regenerate it with +2 Power at a random location.
- Wong (4/2) Ongoing: Your On Reveal abilities here happen twice.
- X-23 (1/2) When this is discarded or destroyed, regenerate it at a random location and you get +1 Energy next turn.
Mar 14
- Angel (1/2) When one of your cards is destroyed, this flies out of your hand or deck to replace it. AvX: Once you play 4, X-Men have +1 Power.
- Ant Man (1/1) Ongoing: If your side of this location is full, +4 Power. AvX: Locations with 3 Avengers have +3 Power.
- Armor (2/3) Ongoing: Cards here can't be destroyed. AvX: Once you play 4, X-Men have +1 Power.
- Beast (2/2) On Reveal: Return your other cards here to your hand. They cost 1 less next turn. AvX: Once you play 4, X-Men have +1 Power.
- Bishop (3/1) After you play a card, this gains +1 Power. AvX: Once you play 4, X-Men have +1 Power.
- Black Panther (5/4) On Reveal: Double this card's Power. AvX: Locations with 3 Avengers have +3 Power.
- Black Widow (3/3) On Reveal: Add a Widow's Bite to your opponent's hand. AvX: Locations with 3 Avengers have +3 Power.
- Bucky Barnes (2/1) When this is destroyed, replace it with the Winter Soldier. AvX: Locations with 3 Avengers have +3 Power.
- Cable (2/3) On Reveal: Draw a card from your opponent's deck. AvX: Once you play 4, X-Men have +1 Power.
- Cannonball (5/8) On Reveal: Move the highest-Power enemy card here away. If you can't, destroy it with a Rock. AvX: Once you play 4, X-Men have +1 Power.
- Captain America (3/3) Ongoing: Your other cards here have +1 Power. AvX: Locations with 3 Avengers have +3 Power.
- Captain Marvel (4/4) At the end of the game, move to a location that wins you the game. (if possible) AvX: Locations with 3 Avengers have +3 Power.
- Colossus (2/3) Ongoing: Can't be destroyed, moved, or have its Power reduced. AvX: Once you play 4, X-Men have +1 Power.
- Cyclops (3/4) AvX: Once you play 4, X-Men have +1 Power.
- Daredevil (2/2) On turn 5, you get to see your opponent's plays before you make your own. AvX: Locations with 3 Avengers have +3 Power.
- Dazzler (2/2) Ongoing: +2 Power for each location that's full on your side. AvX: Once you play 4, X-Men have +1 Power.
- Doctor Strange (2/3) On Reveal: Move your highest-Power card(s) to this location. AvX: Locations with 3 Avengers have +3 Power.
- Echo (1/2) After your opponent plays an Ongoing card here, remove its abilities. AvX: Locations with 3 Avengers have +3 Power.
- Falcon (2/3) On Reveal: Return your 1-Cost cards to your hand. AvX: Locations with 3 Avengers have +3 Power.
- Forge (2/2) On Reveal: Give the next card you play +2 Power. AvX: Once you play 4, X-Men have +1 Power.
- Gambit (3/3) On Reveal: Discard a card from your hand to destroy a random enemy card. AvX: Once you play 4, X-Men have +1 Power.
- Havok (2/0) After each turn, you lose 1 Max Energy and this gains +4 Power. AvX: Once you play 4, X-Men have +1 Power.
- Hawkeye (1/1) On Reveal: If you play a card at this location next turn, +3 Power. AvX: Locations with 3 Avengers have +3 Power.
- Hercules (4/7) The first time another card moves here each turn, move it to another location. AvX: Locations with 3 Avengers have +3 Power.
- Hope Summers (3/4) After you play a card here, you get +1 Energy next turn. AvX: Once you play 4, X-Men have +1 Power.
- Hulk (6/12) AvX: Locations with 3 Avengers have +3 Power.
- Iceman (1/2) On Reveal: Give a card in your opponent's hand +1 Cost. (maximum 6) AvX: Once you play 4, X-Men have +1 Power.
- Iron Fist (1/2) On Reveal: After you play your next card, move it one location to the left. AvX: Locations with 3 Avengers have +3 Power.
- Iron Lad (4/6) On Reveal: Copy the text of your deck's top card. AvX: Locations with 3 Avengers have +3 Power.
- Iron Man (5/0) Ongoing: Your total Power is doubled here. AvX: Locations with 3 Avengers have +3 Power.
- Jean Grey (3/3) Ongoing: Players must play their first card here each turn. (if possible) AvX: Once you play 4, X-Men have +1 Power.
- Jessica Jones (4/5) On Reveal: If you don't play a card at this location next turn, +4 Power. AvX: Locations with 3 Avengers have +3 Power.
- Jubilee (4/1) On Reveal: Add the top card of your deck to this location. AvX: Once you play 4, X-Men have +1 Power.
- Kitty Pryde (1/1) When this returns to your hand, +1 Power. Returns at the start of each turn. AvX: Once you play 4, X-Men have +1 Power.
- Luke Cage (3/4) Ongoing: Your cards can't have their Power reduced. AvX: Locations with 3 Avengers have +3 Power.
- Magik (3/2) On Reveal: Replace this location with 'Limbo'. Doesn't work after turn 5. AvX: Once you play 4, X-Men have +1 Power.
- Mirage (2/2) On Reveal: Copy the lowest-Cost card in your opponent's hand into your hand. Give it +2 Power. AvX: Once you play 4, X-Men have +1 Power.
- Mockingbird (5/9) Costs 1 less for each of your cards in play that didn't start in your deck. AvX: Locations with 3 Avengers have +3 Power.
- Moon Knight (3/3) On Reveal: Discard a card from each player's hand. AvX: Locations with 3 Avengers have +3 Power.
- Ms. Marvel (4/4) Ongoing: Your adjacent locations with 2+ cards and no repeated Costs have +5 Power. AvX: Locations with 3 Avengers have +3 Power.
- Multiple Man (2/3) When this moves, add a copy to the old location. AvX: Once you play 4, X-Men have +1 Power.
- Namor (4/6) Ongoing: +5 Power if this is your only card here. AvX: Once you play 4, X-Men have +1 Power.
- Negasonic Teenage Warhead (3/2) After an enemy card is played here, destroy it. (once per game) AvX: Once you play 4, X-Men have +1 Power.
- Nightcrawler (1/2) You can move this once. AvX: Once you play 4, X-Men have +1 Power.
- Nova (1/1) When this is destroyed, give your cards +1 Power. AvX: Locations with 3 Avengers have +3 Power.
- Pixie (2/1) On Reveal: Shuffle the base Costs of all cards in your deck that started there. AvX: Once you play 4, X-Men have +1 Power.
- Polaris (3/5) On Reveal: Move an enemy 1 or 2-Cost card to this location. AvX: Once you play 4, X-Men have +1 Power.
- Professor X (5/1) Ongoing: Lock down this location. (Cards can't be added, removed, etc.) AvX: Once you play 4, X-Men have +1 Power.
- Psylocke (2/2) On Reveal: Next turn, you get +1 Energy. AvX: Once you play 4, X-Men have +1 Power.
- Quake (2/3) On Reveal: Swap the positions of the other two locations. AvX: Locations with 3 Avengers have +3 Power.
- Quicksilver (1/2) Starts in your opening hand. AvX: Locations with 3 Avengers have +3 Power.
- Rescue (4/4) On Reveal: If you play a card at this location next turn, +5 Power. AvX: Locations with 3 Avengers have +3 Power.
- Rogue (3/2) On Reveal: Steal the text from an enemy Ongoing card here. AvX: Once you play 4, X-Men have +1 Power.
- Scarlet Witch (2/3) On Reveal: Replace this location with a new one. AvX: Locations with 3 Avengers have +3 Power.
- Shang-Chi (4/3) On Reveal: Destroy all enemy cards here that have 10 or more Power. AvX: Locations with 3 Avengers have +3 Power.
- She-Hulk (6/10) Costs 1 less for each unspent Energy last turn. AvX: Locations with 3 Avengers have +3 Power.
- Spider-Man (3/5) On Reveal: Move to another location and pull an enemy card from here to there. AvX: Locations with 3 Avengers have +3 Power.
- Spider-Woman (5/8) On Reveal: Afflict all enemy cards here with -1 Power. AvX: Locations with 3 Avengers have +3 Power.
- Stature (5/6) Costs 1 if your opponent discarded a card this game. AvX: Locations with 3 Avengers have +3 Power.
- Storm (3/2) On Reveal: Flood this location. Next turn is the last turn cards can be played here. AvX: Once you play 4, X-Men have +1 Power.
- Strong Guy (3/3) Ongoing: If your hand is empty, +6 Power. AvX: Once you play 4, X-Men have +1 Power.
- Sunspot (1/0) After each turn, gain +1 Power for each unspent Energy. AvX: Once you play 4, X-Men have +1 Power.
- Thor (3/4) On Reveal: Shuffle Mjolnir into your deck. AvX: Locations with 3 Avengers have +3 Power.
- Vision (5/8) You can move this each turn. AvX: Locations with 3 Avengers have +3 Power.
- Wasp (0/1) AvX: Locations with 3 Avengers have +3 Power.
- White Queen (4/6) On Reveal: Copy the highest-Cost card in your opponent's hand into your hand. AvX: Once you play 4, X-Men have +1 Power.
- Winter Soldier (2/6) AvX: Locations with 3 Avengers have +3 Power.
- Wolfsbane (3/1) On Reveal: +2 Power for each other card you have here. AvX: Once you play 4, X-Men have +1 Power.
- Wolverine (2/2) When this is discarded or destroyed, regenerate it with +2 Power at a random location. AvX: Once you play 4, X-Men have +1 Power.
- Wong (4/2) Ongoing: Your On Reveal abilities here happen twice. AvX: Locations with 3 Avengers have +3 Power.
- X-23 (1/2) When this is discarded or destroyed, regenerate it at a random location. Next turn, get +1 Energy. AvX: Once you play 4, X-Men have +1 Power.
Mar 12
- Baron Zemo (3/4) On Reveal: Recruit the lowest-Cost card from your opponent's deck to your side of this location.
- Blink (5/7) On Reveal: Swap the last card you played with a higher-Cost card from your deck.
- Cable (2/3) On Reveal: Draw a card from your opponent's deck.
- Cassandra Nova (0/0) Unknown
- Elsa Bloodstone (3/3) Each card you play to fill your side of a location gains +2 Power.
- Leech (5/3) On Reveal: Remove the text from cards with On Reveal abilities in your opponent's hand.
- M'Baku (1/2) At the end of the game, this jumps from your deck to your lowest-Power location. (that isn't full)
- Mantis (2/2) On Reveal: If your opponent played any cards here this turn, copy one of them into your hand.
- Miek (1/1) When you discard a card, this gains +1 Power and can move next turn.
- Mockingbird (5/9) Costs 1 less for each of your cards in play that didn't start in your deck.
- Namora (5/5) On Reveal: Give +5 Power to each of your cards alone at another location.
- Nocturne (3/5) You can move this once. When this moves, replace its location with a random new one.
- Red Guardian (3/3) On Reveal: Afflict the lowest-Power enemy card here with -2 Power and remove its text.
- Sage (4/1) On Reveal: +2 Power for each different Power among all other cards here.
- Sasquatch (6/10) Costs 1 less for each card you played last turn.
- Time Stone (1/1) On Reveal: Draw a card and give it -1 Cost.
- U.S. Agent (2/2) Ongoing: 4, 5, and 6-Cost cards here have -3 Power.
- Valentina (2/2) On Reveal: Add a random 6-Cost card to your hand. Give it -2 Cost and -3 Power.
- White Widow (2/2) On Reveal: Add a Widow's Kiss to your opponent's side of this location.
- Widow's Kiss (0/0) Ongoing: This has -4 Power. Disable this ability if your side of this location is full.
- Yondu (1/2) On Reveal: Destroy the lowest-Cost card in your opponent's deck.
Mar 2
- Cannonball (5/8) On Reveal: Move the highest-Power enemy card here away. If you can't, destroy it with a Rock.
February 2024
Feb 29
- Adam Warlock (5/4) After each turn, draw a card if you're winning here.
- America Chavez (1/2) On Reveal: Give the top card of your deck +2 Power.
- Ant Man (1/1) Ongoing: If your side of this location is full, +4 Power.
- Darkhawk (5/4) Ongoing: +2 Power for each card in your opponent's deck.
- Forge (2/2) On Reveal: Give the next card you play +2 Power.
- Hope Summers (3/4) After you play a card here, you get +1 Energy next turn.
- Lockjaw (4/5) After you play a card here, swap it with a card in your deck. (once per turn)
- Sword Master (3/7) On Reveal: Discard a card from your hand.
- Vulture (3/3) When this card moves, +6 Power.
Feb 20
- Agent 13 (1/2) On Reveal: Add a random card to your hand.
- Angel (1/2) When one of your cards is destroyed, this flies out of your hand or deck to replace it.
- Black Panther (5/4) On Reveal: Double this card's Power.
- Captain America (3/3) Ongoing: Your other cards here have +1 Power.
- Daredevil (2/2) On turn 5, you get to see your opponent's plays before you make your own.
- Gambit (3/3) On Reveal: Discard a card from your hand to destroy a random enemy card.
- Gamora (5/7) On Reveal: If your opponent played a card here this turn, +5 Power.
- Ghost-Spider (1/2) On Reveal: The last card you played moves here.
- Invisible Woman (2/3) Ongoing: Cards you play here are not revealed until the game ends.
- Iron Man (5/0) Ongoing: Your total Power is doubled here.
- Miles Morales (4/5) If a card moved last turn, this costs 1.
- Mister Fantastic (3/2) Ongoing: Adjacent locations have +2 Power.
- Nakia (3/3) On Reveal: Give all cards in your hand +1 Power.
- Rescue (4/4) On Reveal: If you play a card at this location next turn, +5 Power.
- Rogue (3/2) On Reveal: Steal the text from an enemy Ongoing card here.
- Scarlet Witch (2/3) On Reveal: Replace this location with a new one.
- Sera (5/4) Ongoing: Cards in your hand cost 1 less. (minimum 1)
- She-Hulk (6/10) Costs 1 less for each unspent Energy last turn.
- Star-Lord (2/2) On Reveal: If your opponent played a card here this turn, +3 Power.
- Vision (5/8) You can move this each turn.
Feb 13
- Agent 13 (1/2) On Reveal: Add a random card to your hand. +2 Power Couple: Captain America
- Angel (1/2) When one of your cards is destroyed, this flies out of your hand or deck to replace it. +1 Power Couple: Sera
- Black Panther (5/4) On Reveal: Double this card's Power. +1 Power Couple: Nakia
- Blink (3/1) On Reveal: Swap the last card you played with a card in your deck that costs more.
- Captain America (3/3) Ongoing: Your other cards here have +1 Power. +2 Power Couple: Agent 13
- Daredevil (2/2) On turn 5, you get to see your opponent's plays before you make your own. +2 Power Couple: She-Hulk
- Gambit (3/3) On Reveal: Discard a card from your hand to destroy a random enemy card. +2 Power Couple: Rogue
- Gamora (5/7) On Reveal: If your opponent played a card here this turn, +5 Power. +1 Power Couple: Star-Lord
- Ghost-Spider (1/2) On Reveal: The last card you played moves here. +1 Power Couple: Miles Morales
- Invisible Woman (2/3) Ongoing: Cards you play here are not revealed until the game ends. +2 Power Couple: Mister Fantastic
- Iron Man (5/0) Ongoing: Your total Power is doubled here. +1 Power Couple: Rescue
- Miles Morales (4/5) If a card moved last turn, this costs 1. +1 Power Couple: Ghost-Spider
- Mister Fantastic (3/2) Ongoing: Adjacent locations have +2 Power. +2 Power Couple: Invisible Woman
- Nakia (3/3) On Reveal: Give all cards in your hand +1 Power. +1 Power Couple: Black Panther
- Rescue (4/4) On Reveal: If you play a card at this location next turn, +5 Power. +1 Power Couple: Iron Man
- Rogue (3/2) On Reveal: Steal the text from an enemy Ongoing card here. +2 Power Couple: Gambit
- Scarlet Witch (2/3) On Reveal: Replace this location with a new one. +1 Power Couple: Vision
- Sera (5/4) Ongoing: Cards in your hand cost 1 less. (minimum 1) +1 Power Couple: Angela
- She-Hulk (6/10) Costs 1 less for each unspent Energy last turn. +2 Power Couple: Daredevil
- Star-Lord (2/2) On Reveal: If your opponent played a card here this turn, +3 Power. +1 Power Couple: Gamora
- Vision (5/8) You can move this each turn. +1 Power Couple: Scarlet Witch
Feb 7
- Baron Zemo (4/6) On Reveal: Add the lowest-Cost card from your opponent's deck here on your side.
- Beast (2/2) On Reveal: Return your other cards here to your hand. They cost 1 less next turn.
- Helicarrier (6/10) When you discard this, fill your hand with random cards.
- Hope Summers (3/3) After you play a card here, you get +1 Energy next turn.
-
Hulk: Evolved
(6/12)
When you end a turn with unspent Energy, +2 Power. (if in hand or in play) - Omega Red (4/5) Ongoing: If you're winning here, +3 Power to other locations.
- Pixie (2/1) On Reveal: Shuffle the Costs of all cards in your deck that started there.
- Red Guardian (3/4) On Reveal: Remove the text of the lowest-Power enemy card here.
- Red Hulk (6/10) When your opponent ends a turn with unspent Energy, +4 Power. (if in hand or in play)
- U.S. Agent (2/6) Ongoing: -1 Power for each of your other cards here.
- Valentina (2/2) On Reveal: Add a random 6-Cost card to your hand. Give it -2 Cost and -2 Power.
- White Widow (2/2) On Reveal: Add a 0-Power Widow's Kiss to your opponent's side of here.
- Widow's Kiss (1/-1) Ongoing: Your other cards here have -1 Power.
Feb 1
- Black Swan (3/5) On Reveal: Until the end of next turn, your 1-Cost cards cost 0.
- Corvus Glaive (3/5) On Reveal: Discard 2 cards from your hand to get +1 Max Energy.
- Cull Obsidian (4/10) You can only play this where you have a 1-Cost card.
- Ghost (3/5) Ongoing: Your cards are always revealed last. (Their On Reveal abilities happen last.)
- Heimdall (6/9) On Reveal: Move your other cards one location to the left.
- Hulkbuster (2/3) On Reveal: Merge this with one of your cards here.
- Luke Cage (3/4) Ongoing: Your cards can't have their Power reduced.
- Proxima Midnight (4/7) When this is discarded, jumps to your lowest-Power location. (that isn't full)
- Spider-Man 2099 (5/9) The first time this moves to any location, destroy an enemy card there.
January 2024
Jan 18
- Beta Ray Bill (4/6) On Reveal: Shuffle Stormbreaker into your deck.
- Blob (6/0) On Reveal: Merge cards from your deck into this until it gains 15 or more Power. Ongoing: Can't be moved.
- Dagger (2/0) When this moves to a location, +3 Power for each enemy card there.
- Dazzler (2/2) Ongoing: +2 Power for each location that's full on your side.
- Destroyer (6/16) On Reveal: Destroy your other cards.
- Elektra (1/2) On Reveal: Destroy an enemy 1-Cost card here.
- Hercules (4/7) The first time another card moves here each turn, move it to another location.
- Selene (1/2) On Reveal: Afflict the lowest-Power card in each player's hand with -3 Power.
- Viper (3/5) On Reveal: One of your other cards here switches sides.
Jan 9
- Ajax (0/0) Unknown
- America Chavez (2/3) On Reveal: Give the top card of your deck +2 Power.
- Angel (1/2) When one of your cards is destroyed, this flies out of your hand or deck to replace it.
- Annihilus (5/6) On Reveal: Your cards with Power below 0 switch sides. Destroy those that can't.
- Arishem (0/0) Unknown
- Cannonball (5/8) On Reveal: Move an enemy card away from here and add a Rock where it was. If it can't move, destroy it to add the Rock.
- Copycat (0/0) Unknown
- Cull Obsidian (4/9) You can only play this where you have a 1-Cost card.
- Dracula (4/1) At the end of the game, discard a card from your hand to gain its Power.
- Emperor Hulkling (0/0) Unknown
- Gilgamesh (0/0) Unknown
- Hawkeye Kate Bishop (0/0) Unknown
- Hope Summers (3/3) After you play a card here, you get +2 Energy next turn.
- Hydra Bob (0/0) Unknown
- Kingpin (2/3) When an enemy card moves here, afflict it with -2 Power.
- Loki (4/5) On Reveal: Transform your hand into cards from your opponent's starting deck and give them -1 Cost.
- Marvel Boy (0/0) Unknown
- Mockingbird (5/9) Costs 1 less for each card you have in play that didn't start in your deck.
- Ms. Marvel (4/4) Ongoing: Your adjacent locations with 2+ cards and no repeated Costs have +5 Power.
- Phastos (0/0) Unknown
- Pixie (1/3) On Reveal: Shuffle the Costs of all cards in your deck.
- Quake (2/3) On Reveal: Swap the positions of the other two locations.
- Sersi (0/0) Unknown
- Speed (0/0) Unknown
- Supergiant (4/5) On Reveal: All cards played next turn don't reveal until the game ends.
- Thena (0/0) Unknown
- War Machine (4/6) On Reveal: Until the end of next turn, nothing can stop you from playing cards anywhere.
- Werewolf By Night (4/4) After you play a card, move there to gain +2 Power if it has an On Reveal.
- Wiccan (0/0) Unknown