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Marvel Snap Card History

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Years:
2026
2025
2024
2023
2022

December 2024

Dec 12

  • Alioth (6/9) On Reveal: Remove the text from all unrevealed enemy cards here.
  • Arishem (7/7) Game Start: Shuffle 12 new cards into your deck. On turn 3, get +1 Max Energy.
  • Black Widow (3/3) Activate: Add a Widow's Bite to your opponent's hand.
  • Cerebro (2/0) Ongoing: Your highest-Power cards have +2 Power.
  • Elsa Bloodstone (3/4) Each card you play to fill your side of a location gains +2 Power.
  • Enchantress (4/6) On Reveal: Remove the abilities from all Ongoing cards here.
  • Frigga (3/4) On Reveal: Add a copy of the last card you played to your hand. (if able)
  • Lockjaw (4/5) After you play a card here, swap it with a card in your deck.
  • Shuri (4/3) On Reveal: If you play your next card at this location, double its Power.
  • Stormbreaker (0/3) On Reveal: Double Beta Ray Bill's Power.
  • Typhoid Mary (4/10) Ongoing: Your other cards here have -2 Power.

Dec 10

  • Batroc the Leaper (1/2) When a card moves, follow it to gain +2 Power. (once per turn)
  • Bullseye (3/3) Activate: Discard all cards that cost 1 or less from your hand. Afflict that many different enemy cards with -2 Power.
  • Cap's Shield (1/1) Ongoing: This can't be destroyed. Give your Cap +2 Power when this moves to Cap's location.
  • Cobra (3/6) You can only play this at a location where your opponent has exactly one card.
  • Diamondback (3/3) Ongoing: Enemy cards here afflicted with negative Power have an additional -2 Power.
  • Joaquin Torres Falcon II (3/3) Ongoing: The On Reveal abilities of your 1-Cost cards here happen twice.
  • Moonstone (4/6) Ongoing: Has the Ongoing effects of your 1, 2, and 3-Cost cards here.
  • Redwing (1/2) On Reveal: Return one of your other 1-Cost cards here to your hand to give it +2 Power.
  • Sam Wilson Captain America (2/3) Game Start: Add Cap's Shield to a random location. Ongoing: You can move Cap's Shield.
  • Thaddeus Ross (2/2) When your opponent ends a turn with unspent Energy, draw a card with 10 or more Power.
  • Victoria Hand (2/3) Ongoing: Your cards that were created in your hand have +2 Power.

November 2024

Nov 14

  • Agatha Harkness (6/14) At the start of the game, draw Agatha. She controls your cards on even turns.
  • Agent Venom (2/5) On Reveal: Set the Power of all cards in your deck to 3.
  • Black Widow (3/4) Activate: Add a Widow's Bite to your opponent's hand.
  • Crystal (3/4) On Reveal: Each player draws a card.
  • Destroyer (6/16) On Reveal: Destroy your cards at other locations.
  • Heimdall (6/10) On Reveal: Move your other cards one location to the left.
  • Jessica Jones (4/5) On Reveal: If you don't play a card at this location next turn, +5 Power.
  • Shadow King (2/2) On Reveal: Reset all cards here to their original Power.
  • Silver Sable (1/0) On Reveal: Steal 2 Power from the top card of your opponent's deck.
  • Skaar (6/10) Costs 2 less for each of your cards that has 10 or more Power.
  • Surtur (3/4) After you play a card with 10 or more Power, this gains +3 Power.
  • Thanos (6/10) At the start of the game, draw Thanos and shuffle the six Infinity Stones into your deck.
  • Valentina (2/3) On Reveal: Add a random 6-Cost card to your hand. Give it -2 Cost and -2 Power.
  • Winter Soldier (2/7) It's time for me to face the past.

Nov 12

  • Ares (4/6) On Reveal: Compare the Power of the top 3 cards of both decks. If your total is higher, +6 Power.
  • Bruce Banner (2/1) When you end a turn with unspent Energy, 25% chance to HULK OUT!
  • Bullseye (4/5) Activate: Discard all cards that cost 1 or less from your hand. Afflict that many different enemy cards with -2 Power.
  • Doctor Doom 2099 (4/2) After each turn, add a DoomBot 2099 to a random location if you played (exactly) 1 card.
  • DoomBot 2099 (4/2) Ongoing: Your other DoomBots and Doom have +1 Power.
  • Dum Dum Dugan (0/0) Unknown
  • Fenris Wolf (2/3) Activate: Resurrect your opponent's highest-Power discarded or destroyed card on your side of this location.
  • Galacta (4/6) Each turn, the first card you play at another location reveals with +3 Power.
  • Gorgon (2/3) Ongoing: Your opponent's cards that didn't start in their deck cost 1 more. (maximum 6)
  • Ice Cube (1/0) At the start of each turn, get +1 Energy. Then destroy this if your side is full here.
  • Iron Patriot (2/3) On Reveal: Add a random 4, 5, or 6-Cost card to your hand. If you’re winning here after next turn, give it -4 Cost.
  • King Eitri (1/2) Activate: Draw a card from your deck that didn't start there.
  • Luna Snow (3/5) On Reveal: Add an Ice Cube to each side of this location.
  • Malekith (4/6) On Reveal: Add a 1, 2, or 3-Cost card from your deck here, but don't reveal it until the game ends.
  • Moonstone (4/5) Ongoing: Has the Ongoing effects of your 1, 2, and 3-Cost cards here.
  • Peni Parker (2/3) On Reveal: Add SP//dr to your hand. When this merges, you get +1 Energy next turn.
  • Rocket and Groot (3/3) You can move this once. After your opponent plays a card here, steal 1 Power from it.
  • SP//dr (3/3) On Reveal: Merge with one of your cards here. You can move that card next turn.
  • Surtur (3/5) After you play a card with 10 or more Power, this gains +3 Power.
  • Toxie Doxie (2/4) On Reveal: Draw a card. You can't play cards next turn.
  • Victoria Hand (2/3) Ongoing: Your cards created in your hand have +2 Power.

October 2024

Oct 24

  • Anti-Venom (4/7) On Reveal: Set the Cost and Power of your deck's top card to 0.
  • Daredevil (2/3) On turn 5, you get to see your opponent's plays before you make your own.
  • Electro (3/3) On Reveal: +1 Max Energy. Ongoing: You can only play 1 card a turn.
  • Klaw (5/4) Ongoing: The location to the right has +7 Power.
  • Miek (1/1) When you discard a card, this gains +1 Power and can move next turn.
  • Misery (4/8) On Reveal: Repeat the On Reveal abilities of your other cards here, then destroy them.
  • Rockslide (4/5) On Reveal: Shuffle 2 Rocks into your opponent's deck.
  • Shadow King (2/3) On Reveal: Reset all cards here to their original Power.
  • Storm (4/5) On Reveal: Flood this location. Next turn is the last turn cards can be played here.
  • Typhoid Mary (4/10) Ongoing: Your other cards here have -1 Power.

Oct 15

  • Agamotto (0/0) Unknown
  • Batroc the Leaper (0/0) Unknown
  • Eson (0/0) Unknown
  • Frigga (3/3) On Reveal: Add a copy of the last card you played to your hand. (if able)
  • Gorr the God Butcher (6/-1) Ongoing: +2 Power for EACH On Reveal card in play.
  • King Eitri (1/2) Activate: Draw a card that didn't start in your deck.
  • Laufey (4/5) On Reveal: Steal 1 Power from each other card here.
  • Malekith (4/6) On Reveal: Add a 1, 2, or 3-Cost card from your deck here. It reveals at the end of the game.
  • Surtur (3/5) After you play a card with 10+ Power, this gains +3 Power.

Oct 14

  • Absorbing Man (4/4) On Reveal: If the last card you played has an On Reveal, copy its text. (if able)
  • Aero (5/10) On Reveal: Move the last enemy card played anywhere to this location.
  • Agatha Harkness (6/14) Agatha starts in your hand. She plays your cards for you on even turns.
  • Attuma (4/10) After each turn, destroy one of your cards here with less Power.
  • Beast (3/5) On Reveal: Return your other cards here to your hand. They cost 1 less next turn.
  • Black Cat (4/10) If this is in your hand after the turn, discard it.
  • Black Panther (5/5) On Reveal: Double this card's Power.
  • Cannonball (5/8) On Reveal: Move the highest-Power enemy card here away. If you can't, destroy it with a Rock.
  • Copycat (3/5) When you draw this, copy the text from the bottom card of your opponent's deck.
  • Destroyer (6/14) On Reveal: Destroy your cards at other locations.
  • Galactus (6/6) On Reveal: If you're winning this location and this is your only card here, destroy all other locations.
  • Ghost Rider (4/4) On Reveal: Bring back one of your discarded cards to this location.
  • Hela (6/7) On Reveal: Resurrect all cards you discarded to random locations with -3 Power.
  • Hercules (3/5) The first time another card moves here each turn, move it to another location.
  • Kraven (2/3) When a card moves here, this gains +2 Power.
  • Loki (2/2) On Reveal: Replace your deck with your opponent's starting deck. Give those cards -1 Cost.
  • Marvel Boy (3/1) After each turn, give 3 of your 1-Cost cards +1 Power.
  • Mockingbird (6/9) Costs 1 less for each of your cards in play that didn't start in your deck.
  • Moon Girl (4/5) On Reveal: Duplicate your hand.
  • Mystique (3/0) On Reveal: If the last card you played has an Ongoing, copy its text. (if able)
  • Negasonic Teenage Warhead (3/3) After an enemy card is played here, destroy it. (once per game)
  • Sandman (5/7) On Reveal: Next turn, cards cost 1 more. (maximum 6)
  • Scarlet Spider Clone (4/5) Roses are red, spiders are two!
  • Symbiote Spider-Man (4/7) Activate: Merge your lowest-Cost card here with this. Copy its text like it just revealed.
  • Taskmaster (6/0) On Reveal: Set this card’s Power equal to that of the last card you played. (if able)
  • War Machine (4/6) Ongoing: Nothing can stop you from playing cards anywhere.

Oct 10

  • Aero (5/9) On Reveal: Move the last enemy card played anywhere to this location.
  • Agatha Harkness (6/14) Agatha starts in your hand and plays your cards for you.
  • Black Cat (4/9) If this is in your hand after the turn, discard it.
  • Black Panther (5/4) On Reveal: Double this card's Power.
  • Emperor Hulkling (6/12) At the start of the game, copy the text of a random 6-Cost card.
  • Galactus (6/5) On Reveal: If you're winning this location and this is your only card here, destroy all other locations.
  • Ghost Rider (4/3) On Reveal: Bring back one of your discarded cards to this location.
  • Grand Master (2/3) On Reveal: Move one of your other On Reveal cards here to the middle location. Its ability happens again.
  • Hela (6/6) On Reveal: Resurrect all cards you discarded to random locations with -2 Power.
  • Hellcow (4/7) Activate: Discard a card from your hand.
  • Hercules (3/4) The first time another card moves here each turn, move it to another location.
  • Kraven (2/2) When a card moves here, this gains +2 Power.
  • Marvel Boy (3/2) After each turn, give 3 of your 1-Cost cards +1 Power.
  • Mockingbird (6/10) Costs 1 less for each of your cards in play that didn't start in your deck.
  • Moon Girl (4/4) On Reveal: Duplicate your hand.
  • Negasonic Teenage Warhead (3/2) After an enemy card is played here, destroy it. (once per game)
  • Okoye (2/3) On Reveal: Give every card in your deck +1 Power.
  • Sandman (5/6) On Reveal: Players can only play 1 card next turn.
  • Scream (2/3) When an enemy card moves, steal 2 Power from it. (once per turn)
  • Symbiote Spider-Man (4/6) Activate: Merge your lowest-Cost card here with this. Copy its text like it just revealed.
  • Viper (3/4) On Reveal: One of your other cards here with the lowest Power switches sides.
  • War Machine (4/7) On Reveal: Until the end of next turn, nothing can stop you from playing cards anywhere.
  • Widow's Kiss (0/-4) Destroy this when your side of this location is full.
  • Zabu (1/2) On Reveal: Give each 4-Cost card in your deck -1 Cost.

September 2024

Sep 26

  • Attuma (4/10) After each turn, destroy this if you have another card here.
  • Beast (2/2) On Reveal: Return your other cards here to your hand. They cost 1 less next turn.
  • Black Panther (5/5) On Reveal: Double this card's Power.
  • Cannonball (5/7) On Reveal: Move the highest-Power enemy card here away. If you can't, destroy it with a Rock.
  • Copycat (3/5) When you draw this, steal the text from the bottom card of your opponent's deck.
  • Destroyer (6/16) On Reveal: Destroy your other cards.
  • Galactus (6/6) On Reveal: If you're winning this location and this is your only card here, destroy all other locations.
  • Hela (6/7) On Reveal: Resurrect all cards you discarded to random locations with -3 Power.
  • Hercules (3/5) The first time another card moves here each turn, move it to another location.
  • Kraven (2/3) When a card moves here, this gains +2 Power.
  • Loki (3/5) On Reveal: Replace your deck with your opponent's starting deck. Give them -1 Cost and draw a card.
  • Marvel Boy (3/1) After each turn, give 3 of your 1-Cost cards +1 Power.
  • Negasonic Teenage Warhead (3/3) After an enemy card is played here, destroy it. (once per game)
  • Scarlet Spider Clone (4/5) None
  • Symbiote Spider-Man (4/7) Activate: Merge your lowest-Cost card here with this. Copy its text like it just revealed.
  • Taskmaster (5/0) On Reveal: Set this card’s Power equal to that of the last card you played. (if that card's in play)
  • War Machine (4/6) Ongoing: Nothing can stop you from playing cards anywhere.

Sep 17

  • Black Swan (2/3) Activate: Until the end of next turn, your 1-Cost cards cost 0.
  • Cap's Shield (0/0) Unknown
  • Cobra (0/0) Unknown
  • Diamondback (0/0) Unknown
  • Doctor Voodoo (0/0) Unknown
  • DoomBot 2099 (0/0) Unknown
  • Dormammu (0/0) Unknown
  • Firehair (0/0) Unknown
  • Frigga (4/6) On Reveal: Add a copy of the last card you played to your hand. (if able)
  • Gorgon (0/0) Unknown
  • Hellcow (4/6) Activate: Discard 2 cards from your hand.
  • Joaquin Torres Falcon II (0/0) Unknown
  • Khonshu (0/0) Unknown
  • Redwing (0/0) Unknown
  • Ross Red Hulk (0/0) Unknown
  • Sam Wilson Captain America (0/0) Unknown
  • Scorn (1/2) When you discard this, return it to your hand and give +2 Power to itself and one of your cards in play.
  • Starbrand (0/0) Unknown
  • Surtur (2/2) After you play a card with 10+ Power, this gains +3 Power.
  • Sword Master (3/7) On Reveal: Discard an odd-costed card from your hand.
  • Thaddeus Ross (0/0) Unknown
  • Toxie Doxie (0/0) Unknown

Sep 13

  • Aero (5/10) On Reveal: Move the last enemy card played anywhere to this location.
  • Agatha Harkness (6/14) Agatha starts in your hand. She plays your cards for you on even turns.
  • Black Cat (4/10) If this is in your hand after the turn, discard it.
  • Ghost Rider (4/4) On Reveal: Bring back one of your discarded cards to this location.
  • Mockingbird (6/9) Costs 1 less for each of your cards in play that didn't start in your deck.
  • Moon Girl (4/5) On Reveal: Duplicate your hand.
  • Sandman (5/7) On Reveal: Next turn, cards cost 1 more. (maximum 6)
  • War Machine (4/7) Ongoing: Nothing can stop you from playing cards anywhere.

August 2024

Aug 29

  • Attuma (4/10) After each turn, destroy one of your cards here with less Power.
  • Beast (3/5) On Reveal: Return your other cards here to your hand. They cost 1 less next turn.
  • Cannonball (5/8) On Reveal: Move the highest-Power enemy card here away. If you can't, destroy it with a Rock.
  • Copycat (3/5) When you draw this, copy the text from the bottom card of your opponent's deck.
  • Destroyer (6/14) On Reveal: Destroy your cards at other locations.
  • Loki (2/2) On Reveal: Replace your deck with your opponent's starting deck. Give those cards -1 Cost.
  • Scarlet Spider Clone (4/5) Roses are red, spiders are two!
  • Taskmaster (6/0) On Reveal: Set this card’s Power equal to that of the last card you played. (if that card's in play)

Aug 20

  • Agony (1/2) After you play a card here, merge this with it.
  • Araña (1/1) Activate: Give the next card you play +2 Power and move it to the right.
  • Baron Zemo (3/5) On Reveal: Recruit a card that costs the least from your opponent's deck to your side of this location.
  • Fenris Wolf (2/3) Activate: Resurrect the highest-Power discarded or destroyed enemy card to your side of this location.
  • Frigga (0/0) None
  • Gorr the God Butcher (6/-3) Ongoing: +2 Power for EACH On Reveal card in play.
  • Ice (0/0) Unknown
  • Iron Patriot (0/0) Unknown
  • Lasher (2/2) Activate: Afflict an enemy card here with negative Power equal to this card's Power.
  • Madame Web (2/1) Ongoing: You can move one of your other cards away from here each turn.
  • Malekith (0/0) None
  • Misery (4/7) On Reveal: Repeat the On Reveal abilities of your other cards here, then destroy them.
  • Moon Knight (3/3) On Reveal: Discard an even-costed card from each player's hand.
  • Moonstone (0/0) Unknown
  • Scream (2/2) When an enemy card moves, steal 2 Power from it. (once per turn)
  • Shadow King (2/2) On Reveal: Reset all cards here to their original Power.
  • Silver Sable (1/1) On Reveal: Steal 2 Power from the top card of your opponent's deck.
  • Surtur (3/3) After you play a card with 10+ Power, this gains +4 Power.
  • Tombstone (4/6) Costs 1 if an enemy card was destroyed last turn.
  • Toxin (2/1) On Reveal: Return your other cards here to your hand. +2 Power for each returned.
  • Uncle Ben (1/2) When this card is destroyed, replace it with Spider-Man.
  • Victoria Hand (0/0) Unknown

Aug 15

  • Angel (2/3) When one of your cards is destroyed, this flies out of your hand or deck to replace it.
  • Arishem (7/7) At the start of the game, +1 Max Energy. Shuffle 15 random cards into your deck.
  • Cassandra Nova (3/0) On Reveal: Steal 1 Power from each card in your opponent's deck.
  • Lady Deathstrike (5/7) On Reveal: Destroy each card here with 3 or less Power.
  • Man-Thing (4/7) Ongoing: 1, 2, and 3-Cost cards here have -2 Power.
  • Mind Stone (1/1) On Reveal: Draw 2 Stones from your deck.
  • Nocturne (3/4) You can move this once. When this moves, replace its location with a random new one.
  • Sandman (5/6) On Reveal: Players can only play 1 card next turn.
  • Thena (2/0) After each turn, +3 Power if you played (exactly) 2 cards.
  • Wiccan (4/7) On Reveal: If you've spent all your Energy on previous turns, +2 Max Energy.

Aug 1

  • Apocalypse (6/8) When you discard this, put it back with +4 Power.
  • Blob (6/0) On Reveal: Merge cards from your deck into this until it gains 13 or more Power.
  • Doctor Octopus (4/8) On Reveal: Pull the lowest-Power card from your opponent's hand to their side of this location.
  • Leech (4/4) On Reveal: Remove the text from 6-Cost cards in your opponent's hand.
  • Loki (3/5) On Reveal: Replace your deck with your opponent's starting deck. Give them -1 Cost and draw a card.
  • War Machine (4/7) On Reveal: Until the end of next turn, nothing can stop you from playing cards anywhere.
  • Widow's Kiss (0/0) Ongoing: This has -3 Power. Disable this ability if your side of this location is full.

July 2024

Jul 30

  • Agent Venom (2/4) On Reveal: Set the Power of all cards in your deck to 4.
  • Agony (0/0) Unknown
  • Anti-Venom (4/6) On Reveal: Set the Cost and Power of your deck's top card to 0.
  • Ares (0/0) Unknown
  • Black Bolt (5/7) On Reveal: Discard the card that costs the least from your opponent's hand.
  • Blink (5/7) On Reveal: Swap the last card you played with a card that costs more from your deck.
  • Bruce Banner (0/0) Unknown
  • Colleen Wing (2/4) On Reveal: Discard the card that costs the least from your hand.
  • Doctor Doom 2099 (0/0) Unknown
  • Galacta (0/0) Unknown
  • Hulk (0/0) Unknown
  • Jane Foster Mighty Thor (5/9) On Reveal: Draw all cards that cost 0 from your deck.
  • Lady Sif (3/5) On Reveal: Discard the card that costs the most from your hand.
  • Lasher (0/0) Unknown
  • Laufey (0/0) Unknown
  • Luna Snow (0/0) Unknown
  • Mirage (2/2) On Reveal: Copy the card that costs the least from your opponent's hand into your hand. Give it +2 Power.
  • Misery (5/10) On Reveal: Repeat the On Reveal abilities of your other cards here, then destroy them.
  • Moon Knight (3/3) On Reveal: Discard a card with an even Cost from each player's hand.
  • Peni Parker (0/0) Unknown
  • Rocket and Groot (0/0) Unknown
  • Scorn (1/2) When you discard this, give its Power to one of your cards in play. Return this to hand with +1 Power.
  • Scream (2/1) When an enemy card moves, steal 2 Power from it. (once per turn)
  • Tombstone (0/0) Unknown
  • Toxin (3/2) On Reveal: Return your other cards here to your hand. +2 Power for each returned.
  • Uatu the Watcher (1/2) At the start of the game, shows unrevealed locations to you.
  • White Queen (4/6) On Reveal: Copy the card that costs the most from your opponent's hand into your hand.
  • Wiccan (4/7) On Reveal: If you've spent all your Energy this game, +2 Max Energy.
  • Yondu (1/2) On Reveal: Destroy the card that costs the least in your opponent's deck.

Jul 18

  • Blob (6/0) On Reveal: Merge cards from your deck into this until it gains 15 or more Power.
  • Hit-Monkey (3/3) On Reveal: Gain +2 Power for each other card you played this turn.
  • Hydra Bob (1/5) After each turn, this moves if a player Snapped.
  • Lockjaw (4/4) After you play a card here, swap it with a card in your deck.
  • Mockingbird (6/10) Costs 1 less for each of your cards in play that didn't start in your deck.
  • Ravonna Renslayer (2/2) Ongoing: Your cards with 1 or less Power cost 1 less. (minimum 1)
  • Sauron (3/4) On Reveal: Remove the abilities from all Ongoing cards in your hand and deck.
  • Viper (3/5) On Reveal: One of your other cards here with the lowest Power switches sides.
  • Werewolf By Night (3/2) After you play a card, move there to gain +2 Power if it has an On Reveal.

Jul 16

  • Angela (2/3) After you play a card here, +1 Power.

Jul 12

  • Ajax (5/7) Ongoing: +1 Power for each card in play afflicted with negative Power.
  • Hela (6/6) On Reveal: Resurrect all cards you discarded to random locations with -2 Power.

June 2024

Jun 27

  • Ajax (5/5) Ongoing: +1 Power for each card in play afflicted with negative Power.
  • Alioth (6/10) On Reveal: Remove the text from all unrevealed enemy cards here.
  • Angela (2/3) After you play a card here, +1 Power.
  • Hercules (3/4) The first time another card moves here each turn, move it to another location.
  • High Evolutionary (4/6) At the start of the game, unlock the potential of your cards with no abilities.
  • Kingpin (1/2) When an enemy card moves here, afflict it with -2 Power.
  • Miles Morales Spider-Man (4/6) If a card moved last turn, this costs 1.
  • Nick Fury (4/6) On Reveal: Add 3 random 6-Cost cards to your hand.

Jun 25

  • Araña (2/2) Activate: Give the last card you played +2 Power and move it to the right.
  • Cassandra Nova (3/1) On Reveal: Steal 1 Power from each card in your opponent's deck.
  • Fenris Wolf (0/0) Unknown
  • Frigga (0/0) Unknown
  • Madame Web (2/3) Ongoing: You can move one of your other cards away from here each turn.
  • Malekith (0/0) Unknown
  • Marvel Boy (3/2) After each turn, give 3 of your 1-Cost cards +1 Power.
  • Odin (6/8) On Reveal: Repeat the On Reveal abilities of your other cards here.
  • Scarlet Spider (4/5) Activate: Add an exact clone of this to another location.
  • Scarlet Spider Clone (4/5) None
  • Sersi (5/7) On Reveal: Transform your other cards here into random cards that cost 1 more. (if possible)
  • Silver Sable (1/1) On Reveal: Steal 2 Power from the top card of your opponent’s deck.
  • Symbiote Spider-Man (4/6) Activate: Merge your lowest-Cost card here with this. Copy its text like it just revealed.

Jun 16

  • Cannonball (5/7) On Reveal: Move the highest-Power enemy card here away. If you can't, destroy it with a Rock.
  • Captain America (3/3) Ongoing: Your other Ongoing cards here have +2 Power.
  • Ebony Blade (4/0) Ongoing: Can't be destroyed.
  • Gilgamesh (5/9) On Reveal: +1 Power for each of your other cards in play with increased Power.
  • Hela (6/6) On Reveal: Resurrect all cards you discarded to random locations with -2 Power.
  • Makkari (3/4) After the turn, runs from your hand to a random location. (if possible)
  • Professor X (5/2) Ongoing: Moving is the only way to add or remove a card from here.
  • Red Hulk (6/10) When your opponent ends a turn with unspent Energy, +3 Power. (if in hand or in play)
  • Shanna (3/4) On Reveal: Add a random 1-Cost card to each location.
  • Stegron (4/7) On Reveal: Move an enemy card here one location to the right.

Jun 4

  • Acid Arrow (1/-2) On Reveal: Switch sides.
  • Basic Arrow (1/1) On Reveal: If you play a card at this location next turn, +3 Power.
  • Emperor Hulkling (6/11) At the start of the game, copy the text of a random 6-Cost card.
  • Grapple Arrow (1/3) On Reveal: After you play your next card, move it to this location.
  • Hawkeye Kate Bishop (2/3) On Reveal: Add 2 Arrows to your hand.
  • Hydra Bob (1/4) After each turn, this moves if a player Snapped.
  • Marvel Boy (3/3) After each turn, give 3 of your 1-Cost cards +2 Power.
  • Mind Stone (2/1) On Reveal: Draw 2 Stones from your deck.
  • PymParticle Arrow (1/1) Ongoing: If your side of this location is full, +3 Power.
  • Reality Stone (1/1) On Reveal: Replace this location with a new one.
  • Soul Stone (1/1) On Reveal: Draw a card. Ongoing: Thanos can't be discarded or destroyed.
  • Space Stone (1/1) On Reveal: Draw a card. Ongoing: Nothing can stop you from playing or moving Thanos.
  • Speed (3/3) Ongoing: +1 Power for each turn in which you spent all your Energy.
  • Time Stone (1/1) On Reveal: Give Thanos -1 Cost. Draw a card.
  • Wiccan (4/5) On Reveal: If you've spent all your Energy this game, +2 Max Energy.

May 2024

May 23

  • Baron Mordo (2/3) On Reveal: The top card of your opponent's deck costs 6 until turn 6.
  • Captain America (3/2) Ongoing: Your other Ongoing cards here have +2 Power.
  • Grand Master (2/2) On Reveal: Move one of your other On Reveal cards here to the middle location. Its ability happens again.
  • Klaw (5/4) Ongoing: The location to the right has +8 Power.
  • Leader (6/3) On Reveal: Copy the enemy card(s) with the highest Power played this turn, but on your side.
  • Leech (5/5) On Reveal: Remove the text from cards with On Reveal abilities in your opponent's hand.
  • Luke Cage (3/3) Ongoing: Your cards can't have their Power reduced.
  • Sentry (4/8) You can't play this at the right location. On Reveal: Add a -8 Power Void to the right location.
  • Spectrum (6/6) On Reveal: Give your Ongoing cards +2 Power.
  • The Void (4/-8) Hello again...
  • Werewolf By Night (3/1) After you play a card, move there to gain +2 Power if it has an On Reveal.

May 9

  • Darkhawk (5/3) Ongoing: +2 Power for each card in your opponent's deck.
  • Drone (1/2) zzzzzzZZZTT!
  • Klaw (5/4) Ongoing: The location to the right has +8 Power.
  • Lady Deathstrike (5/6) On Reveal: Destroy each card here with 3 or less Power.
  • Leech (4/2) On Reveal: Remove the text from cards with On Reveal abilities in your opponent's hand.
  • Psylocke (2/2) On Reveal: Next turn, you get +1 Energy.
  • Sauron (3/3) On Reveal: Remove the abilities from all Ongoing cards in your hand and deck.

May 6

  • Blink (5/7) On Reveal: Swap the last card you played with a higher-Cost card from your deck.
  • Gilgamesh (5/7) On Reveal: +1 Power for each of your other cards in play with increased Power.
  • Gwenpool (4/6) On Reveal: Pick a random card in your hand 3 times. Give +2 Power each time.
  • Namora (5/6) On Reveal: Give +5 Power to each of your cards alone at another location.

April 2024

Apr 30

  • Agent Venom (0/0) Unknown
  • Ajax (4/4) Ongoing: +1 Power for each card in play afflicted with negative Power.
  • Anti-Venom (0/0) Unknown
  • Araña (0/0) Unknown
  • Cassandra Nova (3/1) On Reveal: Drain 1 Power from each card in your opponent's deck.
  • Chimichanga (0/2) On Reveal: Merge this with one of your cards here.
  • Copycat (3/5) When you draw this, steal the text from the bottom card of your opponent's deck.
  • Gwenpool (4/4) On Reveal: Pick a random card in your hand 4 times. Give +2 Power each time.
  • Hydra Bob (2/5) After each turn, move to another location if you're losing here.
  • Madame Web (0/0) Unknown
  • Misery (0/0) Unknown
  • Sage (3/0) On Reveal: +2 Power for each different Power among all other cards here.
  • Scarlet Spider (0/0) Unknown
  • Scarlet Spider Clone (0/0) Unknown
  • Scorn (0/0) Unknown
  • Scream (0/0) Unknown
  • Symbiote Spider-Man (0/0) Unknown
  • Toxin (0/0) Unknown

Apr 25

  • Jane Foster Mighty Thor (5/9) On Reveal: Draw all cards that Cost 0 from your deck.
  • Jean Grey (3/4) Ongoing: Players must play their first card here each turn. (if possible)
  • Mantis (1/2) On Reveal: If your opponent played any cards here this turn, copy one of them into your hand.
  • Red Hulk (6/9) When your opponent ends a turn with unspent Energy, +4 Power. (if in hand or in play)
  • Stature (5/7) Costs 1 if your opponent discarded a card this game.
  • U.S. Agent (2/3) Ongoing: 4, 5, and 6-Cost cards here have -4 Power.

Apr 10

  • Acid Arrow (0/0) Unknown
  • Alioth (6/8) On Reveal: Remove the text from all unrevealed enemy cards here.
  • Arishem (7/7) At the start of the game, +1 Max Energy. Shuffle 12 random cards into your deck.
  • Basic Arrow (0/0) Unknown
  • Gilgamesh (5/2) On Reveal: +2 Power for each of your other cards in play with increased Power.
  • Grapple Arrow (0/0) Unknown
  • Kang (5/0) On Reveal: Look at what your opponent did, then restart the turn. (without this)
  • Lady Deathstrike (5/7) On Reveal: Destroy each card here with 3 or less Power.
  • Makkari (3/3) After the turn, runs from your hand to a random location. (if possible)
  • Phastos (3/3) On Reveal: Give each card in your deck -1 Cost or +2 Power.
  • Pixie (2/1) On Reveal: Shuffle the base Costs of all cards in your deck that started there.
  • PymParticle Arrow (0/0) Unknown
  • Sandman (5/7) On Reveal: Players can only play 1 card next turn.
  • Sersi (5/7) On Reveal: Transform your other cards here into random cards that cost 1 more. (if able)
  • Shadow King (2/2) On Reveal: Set all cards here to their base Power.
  • Strong Guy (3/3) Ongoing: +6 Power if your hand has 1 or fewer cards.
  • Thena (2/1) After each turn, +3 Power if you played (exactly) 2 cards.
  • Zabu (2/3) On Reveal: Until the end of next turn, your 4-Cost cards cost 1 less.

Apr 4

  • Angela (2/0) After you play a card here, +2 Power.
  • Blink (5/6) On Reveal: Swap the last card you played with a higher-Cost card from your deck.
  • Crossbones (4/10) You can only play this at locations where you are winning.
  • Miek (1/0) When you discard a card, this gains +1 Power and can move next turn.
  • Sabretooth (3/5) When this is destroyed, return it to your hand. It costs 0.
  • Thanos (6/10) Starts in your opening hand and shuffles the six Infinity Stones into your deck.
  • Time Stone (1/1) On Reveal: Give Thanos -1 Cost next turn. Draw a card.

March 2024

Mar 28

  • Baron Zemo (3/5) On Reveal: Recruit the lowest-Cost card from your opponent's deck to your side of this location.
  • Red Hulk (6/11) When your opponent ends a turn with unspent Energy, +4 Power. (if in hand or in play)
  • U.S. Agent (2/3) Ongoing: 4, 5, and 6-Cost cards here have -3 Power.
  • Valentina (2/3) On Reveal: Add a random 6-Cost card to your hand. Give it -2 Cost and -3 Power.

Mar 21

  • Adam Warlock (5/5) After each turn, draw a card if you're winning here.
  • Angel (1/2) When one of your cards is destroyed, this flies out of your hand or deck to replace it.
  • Ant Man (1/1) Ongoing: If your side of this location is full, +4 Power.
  • Apocalypse (6/6) When you discard this, put it back with +4 Power.
  • Armor (2/3) Ongoing: Cards here can't be destroyed.
  • Beast (2/2) On Reveal: Return your other cards here to your hand. They cost 1 less next turn.
  • Bishop (3/1) After you play a card, this gains +1 Power.
  • Black Panther (5/4) On Reveal: Double this card's Power.
  • Black Widow (3/3) On Reveal: Add a Widow's Bite to your opponent's hand.
  • Bucky Barnes (2/1) When this is destroyed, replace it with the Winter Soldier.
  • Cable (2/3) On Reveal: Draw a card from your opponent's deck.
  • Cannonball (5/8) On Reveal: Move the highest-Power enemy card here away. If you can't, destroy it with a Rock.
  • Captain America (3/3) Ongoing: Your other cards here have +1 Power.
  • Captain Marvel (4/5) At the end of the game, move to a location that wins you the game. (If possible)
  • Colossus (2/3) Ongoing: Can't be destroyed, moved, or have its Power reduced.
  • Cyclops (3/4) Let's move, X-Men.
  • Daredevil (2/2) On turn 5, you get to see your opponent's plays before you make your own.
  • Dazzler (2/2) Ongoing: +2 Power for each location that's full on your side.
  • Doctor Strange (2/3) On Reveal: Move your highest-Power card(s) to this location.
  • Drax (4/5) On Reveal: If your opponent played a card here this turn, +4 Power.
  • Echo (1/2) After your opponent plays an Ongoing card here, remove its abilities.
  • Falcon (2/3) On Reveal: Return your 1-Cost cards to your hand.
  • Forge (2/2) On Reveal: Give the next card you play +2 Power.
  • Gambit (3/3) On Reveal: Discard a card from your hand to destroy a random enemy card.
  • Gamora (5/8) On Reveal: If your opponent played a card here this turn, +4 Power.
  • Groot (3/3) On Reveal: If your opponent played a card here this turn, +4 Power.
  • Havok (2/0) After each turn, you lose 1 Max Energy and this gains +4 Power.
  • Hawkeye (1/1) On Reveal: If you play a card at this location next turn, +3 Power.
  • Hercules (4/7) The first time another card moves here each turn, move it to another location.
  • Hope Summers (3/4) After you play a card here, you get +1 Energy next turn.
  • Hulk (6/12) HULK SMASH!
  • Iceman (1/2) On Reveal: Give a card in your opponent's hand +1 Cost. (maximum 6)
  • Iron Fist (1/2) On Reveal: After you play your next card, move it one location to the left.
  • Iron Lad (4/6) On Reveal: Copy the text of your deck's top card.
  • Iron Man (5/0) Ongoing: Your total Power is doubled here.
  • Jean Grey (3/3) Ongoing: Players must play their first card here each turn. (if possible)
  • Jessica Jones (4/5) On Reveal: If you don't play a card at this location next turn, +4 Power.
  • Jubilee (4/1) On Reveal: Add the top card of your deck to this location.
  • Kitty Pryde (1/1) When this returns to your hand, +1 Power. Returns at the start of each turn.
  • Luke Cage (3/4) Ongoing: Your cards can't have their Power reduced.
  • Magik (3/2) On Reveal: Replace this location with 'Limbo'. Doesn't work after turn 5.
  • Mind Stone (2/1) On Reveal: Draw 2 1-Cost cards from your deck.
  • Mirage (2/2) On Reveal: Copy the lowest-Cost card in your opponent's hand into your hand. Give it +2 Power.
  • Mockingbird (5/9) Costs 1 less for each of your cards in play that didn't start in your deck.
  • Moon Knight (3/3) On Reveal: Discard a card from each player's hand.
  • Ms. Marvel (4/4) Ongoing: Your adjacent locations with 2+ cards and no repeated Costs have +5 Power.
  • Multiple Man (2/3) When this moves, add a copy to the old location.
  • Namor (4/6) Ongoing: +5 Power if this is your only card here.
  • Negasonic Teenage Warhead (3/2) After an enemy card is played here, destroy it. (once per game)
  • Nightcrawler (1/2) You can move this once.
  • Nova (1/1) When this is destroyed, give your cards +1 Power.
  • Pixie (2/1) On Reveal: Shuffle the Costs of all cards in your deck that started there.
  • Polaris (3/5) On Reveal: Move an enemy 1 or 2-Cost card to this location.
  • Professor X (5/1) Ongoing: Lock down this location. (Cards can't be added, removed, etc.)
  • Psylocke (2/1) On Reveal: Next turn, you get +1 Energy.
  • Quake (2/3) On Reveal: Swap the positions of the other two locations.
  • Quicksilver (1/2) Starts in your opening hand.
  • Rescue (4/4) On Reveal: If you play a card at this location next turn, +5 Power.
  • Rocket Raccoon (1/1) On Reveal: If your opponent played a card here this turn, +4 Power.
  • Rogue (3/2) On Reveal: Steal the text from an enemy Ongoing card here.
  • Scarlet Witch (2/3) On Reveal: Replace this location with a new one.
  • Shang-Chi (4/3) On Reveal: Destroy all enemy cards here that have 10 or more Power.
  • She-Hulk (6/10) Costs 1 less for each unspent Energy last turn.
  • Spider-Man (3/5) On Reveal: Move to another location and pull an enemy card from here to there.
  • Spider-Woman (5/8) On Reveal: Afflict all enemy cards here with -1 Power.
  • Star-Lord (2/2) On Reveal: If your opponent played a card here this turn, +4 Power.
  • Stature (5/6) Costs 1 if your opponent discarded a card this game.
  • Storm (3/2) On Reveal: Flood this location. Next turn is the last turn cards can be played here.
  • Strong Guy (3/3) Ongoing: If your hand is empty, +6 Power.
  • Sunspot (1/0) After each turn, gain +1 Power for each unspent Energy.
  • Thor (3/4) On Reveal: Shuffle Mjolnir into your deck.
  • Vision (5/8) You can move this each turn.
  • Wasp (0/1) My secret power is that I get things done.
  • White Queen (4/6) On Reveal: Copy the highest-Cost card in your opponent's hand into your hand.
  • Winter Soldier (2/6) It's time for me to face the past.
  • Wolfsbane (3/1) On Reveal: +2 Power for each other card you have here.
  • Wolverine (2/2) When this is discarded or destroyed, regenerate it with +2 Power at a random location.
  • Wong (4/2) Ongoing: Your On Reveal abilities here happen twice.
  • X-23 (1/2) When this is discarded or destroyed, regenerate it at a random location and you get +1 Energy next turn.

Mar 14

  • Angel (1/2) When one of your cards is destroyed, this flies out of your hand or deck to replace it. AvX: Once you play 4, X-Men have +1 Power.
  • Ant Man (1/1) Ongoing: If your side of this location is full, +4 Power. AvX: Locations with 3 Avengers have +3 Power.
  • Armor (2/3) Ongoing: Cards here can't be destroyed. AvX: Once you play 4, X-Men have +1 Power.
  • Beast (2/2) On Reveal: Return your other cards here to your hand. They cost 1 less next turn. AvX: Once you play 4, X-Men have +1 Power.
  • Bishop (3/1) After you play a card, this gains +1 Power. AvX: Once you play 4, X-Men have +1 Power.
  • Black Panther (5/4) On Reveal: Double this card's Power. AvX: Locations with 3 Avengers have +3 Power.
  • Black Widow (3/3) On Reveal: Add a Widow's Bite to your opponent's hand. AvX: Locations with 3 Avengers have +3 Power.
  • Bucky Barnes (2/1) When this is destroyed, replace it with the Winter Soldier. AvX: Locations with 3 Avengers have +3 Power.
  • Cable (2/3) On Reveal: Draw a card from your opponent's deck. AvX: Once you play 4, X-Men have +1 Power.
  • Cannonball (5/8) On Reveal: Move the highest-Power enemy card here away. If you can't, destroy it with a Rock. AvX: Once you play 4, X-Men have +1 Power.
  • Captain America (3/3) Ongoing: Your other cards here have +1 Power. AvX: Locations with 3 Avengers have +3 Power.
  • Captain Marvel (4/4) At the end of the game, move to a location that wins you the game. (if possible) AvX: Locations with 3 Avengers have +3 Power.
  • Colossus (2/3) Ongoing: Can't be destroyed, moved, or have its Power reduced. AvX: Once you play 4, X-Men have +1 Power.
  • Cyclops (3/4) AvX: Once you play 4, X-Men have +1 Power.
  • Daredevil (2/2) On turn 5, you get to see your opponent's plays before you make your own. AvX: Locations with 3 Avengers have +3 Power.
  • Dazzler (2/2) Ongoing: +2 Power for each location that's full on your side. AvX: Once you play 4, X-Men have +1 Power.
  • Doctor Strange (2/3) On Reveal: Move your highest-Power card(s) to this location. AvX: Locations with 3 Avengers have +3 Power.
  • Echo (1/2) After your opponent plays an Ongoing card here, remove its abilities. AvX: Locations with 3 Avengers have +3 Power.
  • Falcon (2/3) On Reveal: Return your 1-Cost cards to your hand. AvX: Locations with 3 Avengers have +3 Power.
  • Forge (2/2) On Reveal: Give the next card you play +2 Power. AvX: Once you play 4, X-Men have +1 Power.
  • Gambit (3/3) On Reveal: Discard a card from your hand to destroy a random enemy card. AvX: Once you play 4, X-Men have +1 Power.
  • Havok (2/0) After each turn, you lose 1 Max Energy and this gains +4 Power. AvX: Once you play 4, X-Men have +1 Power.
  • Hawkeye (1/1) On Reveal: If you play a card at this location next turn, +3 Power. AvX: Locations with 3 Avengers have +3 Power.
  • Hercules (4/7) The first time another card moves here each turn, move it to another location. AvX: Locations with 3 Avengers have +3 Power.
  • Hope Summers (3/4) After you play a card here, you get +1 Energy next turn. AvX: Once you play 4, X-Men have +1 Power.
  • Hulk (6/12) AvX: Locations with 3 Avengers have +3 Power.
  • Iceman (1/2) On Reveal: Give a card in your opponent's hand +1 Cost. (maximum 6) AvX: Once you play 4, X-Men have +1 Power.
  • Iron Fist (1/2) On Reveal: After you play your next card, move it one location to the left. AvX: Locations with 3 Avengers have +3 Power.
  • Iron Lad (4/6) On Reveal: Copy the text of your deck's top card. AvX: Locations with 3 Avengers have +3 Power.
  • Iron Man (5/0) Ongoing: Your total Power is doubled here. AvX: Locations with 3 Avengers have +3 Power.
  • Jean Grey (3/3) Ongoing: Players must play their first card here each turn. (if possible) AvX: Once you play 4, X-Men have +1 Power.
  • Jessica Jones (4/5) On Reveal: If you don't play a card at this location next turn, +4 Power. AvX: Locations with 3 Avengers have +3 Power.
  • Jubilee (4/1) On Reveal: Add the top card of your deck to this location. AvX: Once you play 4, X-Men have +1 Power.
  • Kitty Pryde (1/1) When this returns to your hand, +1 Power. Returns at the start of each turn. AvX: Once you play 4, X-Men have +1 Power.
  • Luke Cage (3/4) Ongoing: Your cards can't have their Power reduced. AvX: Locations with 3 Avengers have +3 Power.
  • Magik (3/2) On Reveal: Replace this location with 'Limbo'. Doesn't work after turn 5. AvX: Once you play 4, X-Men have +1 Power.
  • Mirage (2/2) On Reveal: Copy the lowest-Cost card in your opponent's hand into your hand. Give it +2 Power. AvX: Once you play 4, X-Men have +1 Power.
  • Mockingbird (5/9) Costs 1 less for each of your cards in play that didn't start in your deck. AvX: Locations with 3 Avengers have +3 Power.
  • Moon Knight (3/3) On Reveal: Discard a card from each player's hand. AvX: Locations with 3 Avengers have +3 Power.
  • Ms. Marvel (4/4) Ongoing: Your adjacent locations with 2+ cards and no repeated Costs have +5 Power. AvX: Locations with 3 Avengers have +3 Power.
  • Multiple Man (2/3) When this moves, add a copy to the old location. AvX: Once you play 4, X-Men have +1 Power.
  • Namor (4/6) Ongoing: +5 Power if this is your only card here. AvX: Once you play 4, X-Men have +1 Power.
  • Negasonic Teenage Warhead (3/2) After an enemy card is played here, destroy it. (once per game) AvX: Once you play 4, X-Men have +1 Power.
  • Nightcrawler (1/2) You can move this once. AvX: Once you play 4, X-Men have +1 Power.
  • Nova (1/1) When this is destroyed, give your cards +1 Power. AvX: Locations with 3 Avengers have +3 Power.
  • Pixie (2/1) On Reveal: Shuffle the base Costs of all cards in your deck that started there. AvX: Once you play 4, X-Men have +1 Power.
  • Polaris (3/5) On Reveal: Move an enemy 1 or 2-Cost card to this location. AvX: Once you play 4, X-Men have +1 Power.
  • Professor X (5/1) Ongoing: Lock down this location. (Cards can't be added, removed, etc.) AvX: Once you play 4, X-Men have +1 Power.
  • Psylocke (2/2) On Reveal: Next turn, you get +1 Energy. AvX: Once you play 4, X-Men have +1 Power.
  • Quake (2/3) On Reveal: Swap the positions of the other two locations. AvX: Locations with 3 Avengers have +3 Power.
  • Quicksilver (1/2) Starts in your opening hand. AvX: Locations with 3 Avengers have +3 Power.
  • Rescue (4/4) On Reveal: If you play a card at this location next turn, +5 Power. AvX: Locations with 3 Avengers have +3 Power.
  • Rogue (3/2) On Reveal: Steal the text from an enemy Ongoing card here. AvX: Once you play 4, X-Men have +1 Power.
  • Scarlet Witch (2/3) On Reveal: Replace this location with a new one. AvX: Locations with 3 Avengers have +3 Power.
  • Shang-Chi (4/3) On Reveal: Destroy all enemy cards here that have 10 or more Power. AvX: Locations with 3 Avengers have +3 Power.
  • She-Hulk (6/10) Costs 1 less for each unspent Energy last turn. AvX: Locations with 3 Avengers have +3 Power.
  • Spider-Man (3/5) On Reveal: Move to another location and pull an enemy card from here to there. AvX: Locations with 3 Avengers have +3 Power.
  • Spider-Woman (5/8) On Reveal: Afflict all enemy cards here with -1 Power. AvX: Locations with 3 Avengers have +3 Power.
  • Stature (5/6) Costs 1 if your opponent discarded a card this game. AvX: Locations with 3 Avengers have +3 Power.
  • Storm (3/2) On Reveal: Flood this location. Next turn is the last turn cards can be played here. AvX: Once you play 4, X-Men have +1 Power.
  • Strong Guy (3/3) Ongoing: If your hand is empty, +6 Power. AvX: Once you play 4, X-Men have +1 Power.
  • Sunspot (1/0) After each turn, gain +1 Power for each unspent Energy. AvX: Once you play 4, X-Men have +1 Power.
  • Thor (3/4) On Reveal: Shuffle Mjolnir into your deck. AvX: Locations with 3 Avengers have +3 Power.
  • Vision (5/8) You can move this each turn. AvX: Locations with 3 Avengers have +3 Power.
  • Wasp (0/1) AvX: Locations with 3 Avengers have +3 Power.
  • White Queen (4/6) On Reveal: Copy the highest-Cost card in your opponent's hand into your hand. AvX: Once you play 4, X-Men have +1 Power.
  • Winter Soldier (2/6) AvX: Locations with 3 Avengers have +3 Power.
  • Wolfsbane (3/1) On Reveal: +2 Power for each other card you have here. AvX: Once you play 4, X-Men have +1 Power.
  • Wolverine (2/2) When this is discarded or destroyed, regenerate it with +2 Power at a random location. AvX: Once you play 4, X-Men have +1 Power.
  • Wong (4/2) Ongoing: Your On Reveal abilities here happen twice. AvX: Locations with 3 Avengers have +3 Power.
  • X-23 (1/2) When this is discarded or destroyed, regenerate it at a random location. Next turn, get +1 Energy. AvX: Once you play 4, X-Men have +1 Power.

Mar 12

  • Baron Zemo (3/4) On Reveal: Recruit the lowest-Cost card from your opponent's deck to your side of this location.
  • Blink (5/7) On Reveal: Swap the last card you played with a higher-Cost card from your deck.
  • Cable (2/3) On Reveal: Draw a card from your opponent's deck.
  • Cassandra Nova (0/0) Unknown
  • Elsa Bloodstone (3/3) Each card you play to fill your side of a location gains +2 Power.
  • Leech (5/3) On Reveal: Remove the text from cards with On Reveal abilities in your opponent's hand.
  • M'Baku (1/2) At the end of the game, this jumps from your deck to your lowest-Power location. (that isn't full)
  • Mantis (2/2) On Reveal: If your opponent played any cards here this turn, copy one of them into your hand.
  • Miek (1/1) When you discard a card, this gains +1 Power and can move next turn.
  • Mockingbird (5/9) Costs 1 less for each of your cards in play that didn't start in your deck.
  • Namora (5/5) On Reveal: Give +5 Power to each of your cards alone at another location.
  • Nocturne (3/5) You can move this once. When this moves, replace its location with a random new one.
  • Red Guardian (3/3) On Reveal: Afflict the lowest-Power enemy card here with -2 Power and remove its text.
  • Sage (4/1) On Reveal: +2 Power for each different Power among all other cards here.
  • Sasquatch (6/10) Costs 1 less for each card you played last turn.
  • Time Stone (1/1) On Reveal: Draw a card and give it -1 Cost.
  • U.S. Agent (2/2) Ongoing: 4, 5, and 6-Cost cards here have -3 Power.
  • Valentina (2/2) On Reveal: Add a random 6-Cost card to your hand. Give it -2 Cost and -3 Power.
  • White Widow (2/2) On Reveal: Add a Widow's Kiss to your opponent's side of this location.
  • Widow's Kiss (0/0) Ongoing: This has -4 Power. Disable this ability if your side of this location is full.
  • Yondu (1/2) On Reveal: Destroy the lowest-Cost card in your opponent's deck.

Mar 2

  • Cannonball (5/8) On Reveal: Move the highest-Power enemy card here away. If you can't, destroy it with a Rock.

February 2024

Feb 29

  • Adam Warlock (5/4) After each turn, draw a card if you're winning here.
  • America Chavez (1/2) On Reveal: Give the top card of your deck +2 Power.
  • Ant Man (1/1) Ongoing: If your side of this location is full, +4 Power.
  • Darkhawk (5/4) Ongoing: +2 Power for each card in your opponent's deck.
  • Forge (2/2) On Reveal: Give the next card you play +2 Power.
  • Hope Summers (3/4) After you play a card here, you get +1 Energy next turn.
  • Lockjaw (4/5) After you play a card here, swap it with a card in your deck. (once per turn)
  • Sword Master (3/7) On Reveal: Discard a card from your hand.
  • Vulture (3/3) When this card moves, +6 Power.

Feb 20

  • Agent 13 (1/2) On Reveal: Add a random card to your hand.
  • Angel (1/2) When one of your cards is destroyed, this flies out of your hand or deck to replace it.
  • Black Panther (5/4) On Reveal: Double this card's Power.
  • Captain America (3/3) Ongoing: Your other cards here have +1 Power.
  • Daredevil (2/2) On turn 5, you get to see your opponent's plays before you make your own.
  • Gambit (3/3) On Reveal: Discard a card from your hand to destroy a random enemy card.
  • Gamora (5/7) On Reveal: If your opponent played a card here this turn, +5 Power.
  • Ghost-Spider (1/2) On Reveal: The last card you played moves here.
  • Invisible Woman (2/3) Ongoing: Cards you play here are not revealed until the game ends.
  • Iron Man (5/0) Ongoing: Your total Power is doubled here.
  • Miles Morales Spider-Man (4/5) If a card moved last turn, this costs 1.
  • Mister Fantastic (3/2) Ongoing: Adjacent locations have +2 Power.
  • Nakia (3/3) On Reveal: Give all cards in your hand +1 Power.
  • Rescue (4/4) On Reveal: If you play a card at this location next turn, +5 Power.
  • Rogue (3/2) On Reveal: Steal the text from an enemy Ongoing card here.
  • Scarlet Witch (2/3) On Reveal: Replace this location with a new one.
  • Sera (5/4) Ongoing: Cards in your hand cost 1 less. (minimum 1)
  • She-Hulk (6/10) Costs 1 less for each unspent Energy last turn.
  • Star-Lord (2/2) On Reveal: If your opponent played a card here this turn, +3 Power.
  • Vision (5/8) You can move this each turn.

Feb 13

  • Agent 13 (1/2) On Reveal: Add a random card to your hand. +2 Power Couple: Captain America
  • Angel (1/2) When one of your cards is destroyed, this flies out of your hand or deck to replace it. +1 Power Couple: Sera
  • Black Panther (5/4) On Reveal: Double this card's Power. +1 Power Couple: Nakia
  • Blink (3/1) On Reveal: Swap the last card you played with a card in your deck that costs more.
  • Captain America (3/3) Ongoing: Your other cards here have +1 Power. +2 Power Couple: Agent 13
  • Daredevil (2/2) On turn 5, you get to see your opponent's plays before you make your own. +2 Power Couple: She-Hulk
  • Gambit (3/3) On Reveal: Discard a card from your hand to destroy a random enemy card. +2 Power Couple: Rogue
  • Gamora (5/7) On Reveal: If your opponent played a card here this turn, +5 Power. +1 Power Couple: Star-Lord
  • Ghost-Spider (1/2) On Reveal: The last card you played moves here. +1 Power Couple: Miles Morales
  • Invisible Woman (2/3) Ongoing: Cards you play here are not revealed until the game ends. +2 Power Couple: Mister Fantastic
  • Iron Man (5/0) Ongoing: Your total Power is doubled here. +1 Power Couple: Rescue
  • Miles Morales Spider-Man (4/5) If a card moved last turn, this costs 1. +1 Power Couple: Ghost-Spider
  • Mister Fantastic (3/2) Ongoing: Adjacent locations have +2 Power. +2 Power Couple: Invisible Woman
  • Nakia (3/3) On Reveal: Give all cards in your hand +1 Power. +1 Power Couple: Black Panther
  • Rescue (4/4) On Reveal: If you play a card at this location next turn, +5 Power. +1 Power Couple: Iron Man
  • Rogue (3/2) On Reveal: Steal the text from an enemy Ongoing card here. +2 Power Couple: Gambit
  • Scarlet Witch (2/3) On Reveal: Replace this location with a new one. +1 Power Couple: Vision
  • Sera (5/4) Ongoing: Cards in your hand cost 1 less. (minimum 1) +1 Power Couple: Angela
  • She-Hulk (6/10) Costs 1 less for each unspent Energy last turn. +2 Power Couple: Daredevil
  • Star-Lord (2/2) On Reveal: If your opponent played a card here this turn, +3 Power. +1 Power Couple: Gamora
  • Vision (5/8) You can move this each turn. +1 Power Couple: Scarlet Witch

Feb 7

  • Baron Zemo (4/6) On Reveal: Add the lowest-Cost card from your opponent's deck here on your side.
  • Beast (2/2) On Reveal: Return your other cards here to your hand. They cost 1 less next turn.
  • Helicarrier (6/10) When you discard this, fill your hand with random cards.
  • Hope Summers (3/3) After you play a card here, you get +1 Energy next turn.
  • Hulk: Evolved (6/12) When you end a turn with unspent Energy, +2 Power. (if in hand or in play)
  • Omega Red (4/5) Ongoing: If you're winning here, +3 Power to other locations.
  • Pixie (2/1) On Reveal: Shuffle the Costs of all cards in your deck that started there.
  • Red Guardian (3/4) On Reveal: Remove the text of the lowest-Power enemy card here.
  • Red Hulk (6/10) When your opponent ends a turn with unspent Energy, +4 Power. (if in hand or in play)
  • U.S. Agent (2/6) Ongoing: -1 Power for each of your other cards here.
  • Valentina (2/2) On Reveal: Add a random 6-Cost card to your hand. Give it -2 Cost and -2 Power.
  • White Widow (2/2) On Reveal: Add a 0-Power Widow's Kiss to your opponent's side of here.
  • Widow's Kiss (1/-1) Ongoing: Your other cards here have -1 Power.

Feb 1

  • Black Swan (3/5) On Reveal: Until the end of next turn, your 1-Cost cards cost 0.
  • Corvus Glaive (3/5) On Reveal: Discard 2 cards from your hand to get +1 Max Energy.
  • Cull Obsidian (4/10) You can only play this where you have a 1-Cost card.
  • Ghost (3/5) Ongoing: Your cards are always revealed last. (Their On Reveal abilities happen last.)
  • Heimdall (6/9) On Reveal: Move your other cards one location to the left.
  • Hulkbuster (2/3) On Reveal: Merge this with one of your cards here.
  • Luke Cage (3/4) Ongoing: Your cards can't have their Power reduced.
  • Proxima Midnight (4/7) When this is discarded, jumps to your lowest-Power location. (that isn't full)
  • Spider-Man 2099 (5/9) The first time this moves to any location, destroy an enemy card there.

January 2024

Jan 18

  • Beta Ray Bill (4/6) On Reveal: Shuffle Stormbreaker into your deck.
  • Blob (6/0) On Reveal: Merge cards from your deck into this until it gains 15 or more Power. Ongoing: Can't be moved.
  • Dagger (2/0) When this moves to a location, +3 Power for each enemy card there.
  • Dazzler (2/2) Ongoing: +2 Power for each location that's full on your side.
  • Destroyer (6/16) On Reveal: Destroy your other cards.
  • Elektra (1/2) On Reveal: Destroy an enemy 1-Cost card here.
  • Hercules (4/7) The first time another card moves here each turn, move it to another location.
  • Selene (1/2) On Reveal: Afflict the lowest-Power card in each player's hand with -3 Power.
  • Viper (3/5) On Reveal: One of your other cards here switches sides.

Jan 9

  • Ajax (0/0) Unknown
  • America Chavez (2/3) On Reveal: Give the top card of your deck +2 Power.
  • Angel (1/2) When one of your cards is destroyed, this flies out of your hand or deck to replace it.
  • Annihilus (5/6) On Reveal: Your cards with Power below 0 switch sides. Destroy those that can't.
  • Arishem (0/0) Unknown
  • Cannonball (5/8) On Reveal: Move an enemy card away from here and add a Rock where it was. If it can't move, destroy it to add the Rock.
  • Copycat (0/0) Unknown
  • Cull Obsidian (4/9) You can only play this where you have a 1-Cost card.
  • Dracula (4/1) At the end of the game, discard a card from your hand to gain its Power.
  • Emperor Hulkling (0/0) Unknown
  • Gilgamesh (0/0) Unknown
  • Hawkeye Kate Bishop (0/0) Unknown
  • Hope Summers (3/3) After you play a card here, you get +2 Energy next turn.
  • Hydra Bob (0/0) Unknown
  • Kingpin (2/3) When an enemy card moves here, afflict it with -2 Power.
  • Loki (4/5) On Reveal: Transform your hand into cards from your opponent's starting deck and give them -1 Cost.
  • Marvel Boy (0/0) Unknown
  • Mockingbird (5/9) Costs 1 less for each card you have in play that didn't start in your deck.
  • Ms. Marvel (4/4) Ongoing: Your adjacent locations with 2+ cards and no repeated Costs have +5 Power.
  • Phastos (0/0) Unknown
  • Pixie (1/3) On Reveal: Shuffle the Costs of all cards in your deck.
  • Quake (2/3) On Reveal: Swap the positions of the other two locations.
  • Sersi (0/0) Unknown
  • Speed (0/0) Unknown
  • Supergiant (4/5) On Reveal: All cards played next turn don't reveal until the game ends.
  • Thena (0/0) Unknown
  • War Machine (4/6) On Reveal: Until the end of next turn, nothing can stop you from playing cards anywhere.
  • Werewolf By Night (4/4) After you play a card, move there to gain +2 Power if it has an On Reveal.
  • Wiccan (0/0) Unknown
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