Let's explain.
Keep in mind this deck is a W.I.P, and only gets better as more cards come to the game.
The concept of the deck is both adding new or reused cards to your hand, as well as stealing your opponent's cards to make their options limited, or to use against them.
The main cards here are The Collector and Beast. Which allow you to gain a lot of power quickly.
However all the card adders (Agent 13, Sentinel, Mantis, Cable and White Queen) allow you to not only take your opponent's cards, but also gain new unexpected tools to beat your opponent with.
The addition of Quinjet gives these new, non-deck starting cards a lower cost, enabling even better plays.
Ronan is an optional way to gain a decent amount of power, and somewhat matches the archetype. Due to Beast and Iceman's recycle factor, you can usually get at least one card to never leave the opponent's hand. Overall it's an okay card that gets better the more your opponent hoards their cards.
Also I just added him because Ronan's art is so clean yet you barely see him.
Bishop is there for obvious reasons, lots of cards.
No-Go's
- Devil Dinosaur - Boring, predictable, doesn't work with the way we bounce and place cards.
- Moon Girl - Same reason.
Replaceable (Without harming the main deck.)
- Ronan - Just there for a bit of fun.
- Sentinel - Could be replaced.
- White Queen - The extra high power (usually) card isn't always needed, but can definitely tell you the opponent's game-plan, or give you an extra tool to win. (Debatable on whether she is replaceable or not, needs more testing.)
Main Suggestions
- Falcon - Can easily be slotted into this deck, can add tons of extra card recycling. (Did not have him in collection at time of writing, so was not included in the main deck list.)
- The Hood - Solid option overall due to Beast/Falcon, a 1 cost, 6 power is nothing to scoff at.
- America Chavez - Could be there for extra draw, but isn't super amazing you don't care for her.
Extra Additions
N/A
Unique Ideas
N/A